No, I read your post, which is why I was left wondering why you even posted that. Whether or not you apologize for coming up with "arbitrary" numbers (which are then used at points which would be the foundation of a real argument, if you had one), I don't see a point in using them in the first place. It brings nothing to the conversation. It's just speculation. No, it's not even speculation, you may as well just spin a wheel with random numbers all over and put your finger down somewhere and say "THERE! 12 pirates! If only 1 of them bought the game after pirating it, I think that's still a larger ratio than the real world!" My question is what makes you think that? Surely you have some real numbers to back that up? Or do you just feel it deep down?
And while I hate getting to the point of the thread where it turns into I said/you said, but I did ask: ....And it took you several more post to specify what you were refering to. I really don't have any more time to discuss this at the moment, so later.
Go back a few posts and I already said you weren't addressing my question, and then said:
Would it not be just as destructive for the industry, if not more so, for every person who pirates games to simply stop playing games entirely? I mention my own situation as an example of someone who may not be supporting the industry as well as someone who buys every game they see, but to some extent, even as a pirate, still supports companies that make solid games. RobWright was saying that if you're going to pirate games, just don't play them at all. I pirate games, and buy the ones I like. If I stopped playing games entirely, well, then I'd no longer be buying any games. Is this a good recommendation to make for pirates, when your main argument against piracy is that it hurts the industry?
Pretty clear? If even 1 pirate is supporting the industry by buying even a couple games a year that he pirates, then if every pirate stopped playing games entirely, the industry would have the same number of people not purchase their game, PLUS that 1 pirate also wouldn't buy a couple games a year from pirating. There was some discussion relating to this, you continued to ignore this question, and we all moved on.
Then, llama made a post about why he thought that sort of piracy didn't fly in his eyes because it was like stealing a car from the dealership for a joyride in the middle of the night. So I directly replied to him giving a specific example, and you replied to that specific example going back to why you think most pirates don't do that for some reason. If you have something to add to the general discussion, by all means do so. If you think more pirates steal games than they do try then buy, that's fine too, but don't quote one of my posts and act like you're somehow refuting it when in actuality you're coming into it with no sense of what we're actually talking about.
Here, let me summarize it for you:
Oh Snap: "If there isn't a demo I pirate games"
llama_man: (quoting Oh Snap) "If there isn't a demo, just skip over the game"
Oh Snap: (quote llama_man) "But isn't that bad advice (specific example comparing and contrasting 3 different people, 1 who pirates games without demos to test them out, 1 who relies only on demos to buy games and won't buy games without a demo, and 1 who buys every game, in order to support the idea that someone who pirates games to preview them when there isn't a demo is still more supportive of the industry than someone who takes llama_man's advice)"
purplerat: (quote Oh Snap) "BUT YOU MISSED SOME PEOPLE IN YOUR EXAMPLE, ALSO I THINK A LOT OF PEOPLE PIRATE GAMES JUST CAUSE THEY LIKE FREE STUFF"
Do you see why this is so frustrating?