Playing artificats with affinity for artifacts capability

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Hi, Noob to mtg, anyways,
On my turn, I put down an artifact land (which is tapped), I also put
down two zero mana cost artifacts (creatures), then I put down another
creature which has affinity for artifacts with a total mana cost of 3
(since i have an three artifacts), after that, i put down another
artifact (which has affinity for artifacts with a total mana cost of
4), as I have 4 artifacts on the table, then i do with one more
artifact (which has affinity for artifacts with a total mana cost of 5
)and i am done.

Is this legal? I looked at the mirrodin faq regarding affinity. I am
confused. Can someone answer my question regarding the legality of
what I described and some examples of use of affinity for artifacts.
Thanks a lot.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

sectorcacat@hotmail.com (jackthedonutguy) writes:
> On my turn, I put down an artifact land (which is tapped), I also put
> down two zero mana cost artifacts (creatures), then I put down another
> creature which has affinity for artifacts with a total mana cost of 3
> (since i have an three artifacts), after that, i put down another
> artifact (which has affinity for artifacts with a total mana cost of
> 4), as I have 4 artifacts on the table, then i do with one more
> artifact (which has affinity for artifacts with a total mana cost of 5
> )and i am done.
>
> Is this legal? I looked at the mirrodin faq regarding affinity. I am
> confused. Can someone answer my question regarding the legality of
> what I described and some examples of use of affinity for artifacts.

Well, I don't know why your artifact land is tapped, but if I
understand what you're saying, then yes, everything is legal.

Affinity for artifacts reduces the cost that you have to pay by {1}
for each artifact you control. This can cause you to need to pay {0}
to play something. (But you can't pay less than {0} for anything, and
it doesn't reduce any colored mana in the cost.)

> Thanks a lot.

You're very welcome. Please post again if you have any more questions.

--
Peter C.
"This document MUST be secured in a locked cabinet to prevent it from
being disposed off with the trash."
-- RFC 3251, "Electricity over IP"
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

jackthedonutguy <sectorcacat@hotmail.com> wrote:
>Hi, Noob to mtg, anyways,
>On my turn, I put down an artifact land (which is tapped), I also put
>down two zero mana cost artifacts (creatures),

Okay;

>then I put down another
>creature which has affinity for artifacts with a total mana cost of 3
>(since i have an three artifacts),

No. Its _mana cost_ does not change at all. You pay 3 less to PAY that cost.

>after that, i put down another
>artifact (which has affinity for artifacts with a total mana cost of
>4), as I have 4 artifacts on the table, then i do with one more
>artifact (which has affinity for artifacts with a total mana cost of 5
>)and i am done.

?? I think you severely misunderstand affinity. If a spell has affinity for
artifacts, then when you go to figure out how much you pay to cast the spell?
You pay 1 _less_ per artifact you control.

>Is this legal? I looked at the mirrodin faq regarding affinity. I am
>confused. Can someone answer my question regarding the legality of
>what I described and some examples of use of affinity for artifacts.
>Thanks a lot.

Examples may help you a lot. Assume we're at the spot where you control an
artifact land and two Chrome Moxen, total three artifacts. You go to cast a
Frogmite:

Frogmite 4 Artifact Creature
2/2 Affinity for artifacts (This spell costs 1 less to play for each artifact
you control.)

Frogmite's mana cost is 4; that doesn't change. When you go to figure out how
much you pay to cast it? You start with 4, then subtract 1 for each artifact
you control. (Minimum 0; you can't pay less mana than zero. Also, affinity
can't help you with the colored portions of mana costs at all.)

So here you pay 1 to cast this creature spell. Once it resolves, you have four
artifacts in play.

Then you cast a Mycosynth Golem:

Mycosynth Golem 11 Artifact Creature - Golem
4/5 Affinity for artifacts (This spell costs 1 less to play for each artifact
you control.) / Artifact creature spells you play have affinity for artifacts.
(They cost 1 less to play for each artifact you control.)

It's got affinity for artifacts, so you end up paying 7 to cast it, not 11.
(Its second ability doesn't turn on until it's in play.)

Now you cast another Mycosynth Golem: it has its own affinity, and is also
given affinity for artifacts by the Golem already in play. So since you now
control 5 artifacts, and this spell has affinity for artifacts twice, you
pay 11 - 5 - 5 = 1 to cast it. (And once the second Golem is in play, artifact
creature spells you cast have affinity for artifacts twice from the Golems'
abilities, plus whatever they might have on their own...)

Does this make things any clearer?

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

> Hi, Noob to mtg, anyways,
> On my turn, I put down an artifact land (which is tapped), I also put
> down two zero mana cost artifacts (creatures), then I put down another
> creature which has affinity for artifacts with a total mana cost of 3
> (since i have an three artifacts), after that, i put down another
> artifact (which has affinity for artifacts with a total mana cost of
> 4), as I have 4 artifacts on the table, then i do with one more
> artifact (which has affinity for artifacts with a total mana cost of 5
> )and i am done.
>
> Is this legal? I looked at the mirrodin faq regarding affinity. I am
> confused. Can someone answer my question regarding the legality of
> what I described and some examples of use of affinity for artifacts.
> Thanks a lot.

All of that is perfectly legal. There's no limit of one affinity spell
per turn or anything like that. If you can play everything in your hand in
one go, you can go ahead and do that.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

dbd@gatekeeper.vic.com (David DeLaney) wrote in message news:<slrncp7cra.ut5.dbd@gatekeeper.vic.com>...
> jackthedonutguy <sectorcacat@hotmail.com> wrote:
> >Hi, Noob to mtg, anyways,
> >On my turn, I put down an artifact land (which is tapped), I also put
> >down two zero mana cost artifacts (creatures),
>
> Okay;
>
> >then I put down another
> >creature which has affinity for artifacts with a total mana cost of 3
> >(since i have an three artifacts),
>
> No. Its _mana cost_ does not change at all. You pay 3 less to PAY that cost.
>
> >after that, i put down another
> >artifact (which has affinity for artifacts with a total mana cost of
> >4), as I have 4 artifacts on the table, then i do with one more
> >artifact (which has affinity for artifacts with a total mana cost of 5
> >)and i am done.
>
> ?? I think you severely misunderstand affinity. If a spell has affinity for
> artifacts, then when you go to figure out how much you pay to cast the spell?
> You pay 1 _less_ per artifact you control.
>
> >Is this legal? I looked at the mirrodin faq regarding affinity. I am
> >confused. Can someone answer my question regarding the legality of
> >what I described and some examples of use of affinity for artifacts.
> >Thanks a lot.
>
> Examples may help you a lot. Assume we're at the spot where you control an
> artifact land and two Chrome Moxen, total three artifacts. You go to cast a
> Frogmite:
>
> Frogmite 4 Artifact Creature
> 2/2 Affinity for artifacts (This spell costs 1 less to play for each artifact
> you control.)
>
> Frogmite's mana cost is 4; that doesn't change. When you go to figure out how
> much you pay to cast it? You start with 4, then subtract 1 for each artifact
> you control. (Minimum 0; you can't pay less mana than zero. Also, affinity
> can't help you with the colored portions of mana costs at all.)
>
> So here you pay 1 to cast this creature spell. Once it resolves, you have four
> artifacts in play.
>
> Then you cast a Mycosynth Golem:
>
> Mycosynth Golem 11 Artifact Creature - Golem
> 4/5 Affinity for artifacts (This spell costs 1 less to play for each artifact
> you control.) / Artifact creature spells you play have affinity for artifacts.
> (They cost 1 less to play for each artifact you control.)
>
> It's got affinity for artifacts, so you end up paying 7 to cast it, not 11.
> (Its second ability doesn't turn on until it's in play.)
>
> Now you cast another Mycosynth Golem: it has its own affinity, and is also
> given affinity for artifacts by the Golem already in play. So since you now
> control 5 artifacts, and this spell has affinity for artifacts twice, you
> pay 11 - 5 - 5 = 1 to cast it. (And once the second Golem is in play, artifact
> creature spells you cast have affinity for artifacts twice from the Golems'
> abilities, plus whatever they might have on their own...)
>
> Does this make things any clearer?
>
> Dave


Yes, Thank you all for your very helpful replies. It makes a lot of
sense now. Got a couple more questions that I am confused about. If my
opponent attacks with a creature of 5/5 and in reaction, I block with
two creatures (one with 2/3 and another with 2/3 total 4/6) does the
opponents creature of 5/5 die? and what are good strategies or helpful
things i can do to block/defeat affinity for artifacts, artifacts,
aritifact creature cards?
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

jackthedonutguy <sectorcacat@hotmail.com> sent:
> dbd@gatekeeper.vic.com (David DeLaney) wrote in message news:<slrncp7cra.ut5.dbd@gatekeeper.vic.com>...
>> [Affinity explanations]

> Yes, Thank you all for your very helpful replies. It makes a lot of
> sense now. Got a couple more questions that I am confused about. If my
> opponent attacks with a creature of 5/5 and in reaction,

Well, there's quite a pause between the point where you know what's
attacking, and point where you declare what to block with. They're in
different consecutive steps of the combat phase. I'm not sure I'd call
it 'in reaction' when there's so much that could happen inbetween.

> I block with
> two creatures (one with 2/3 and another with 2/3 total 4/6) does the
> opponents creature of 5/5 die?

If that's all that happens this turn, then no. The 5/5 will be dealt
4 damage in total; 2 from each of the blocking creatures because they
each have 2 power, and creatures in combat deal damage equal to their
power. The 5/5 will deal 5 damage among the two blocking creatures as
its controller sees fit; for example, there could be two damage to one
of the creatures, and three damage to the other. This would kill that
other creature, as it would be a 2/3 creature with 3 damage, and when
a creature has damage more than or equal to toughness, that's lethal
damage and it destroys the creature.

> and what are good strategies or helpful
> things i can do to block/defeat affinity for artifacts, artifacts,
> aritifact creature cards?

For strategies, the .strategy group might be more helpful. Here, I'll
note that you can destroy, remove from the game, return to owner's
hand, or force the opponent to discard those pesky artifact cards; you
could also penalise them for having lots of artifact cards in play.
As to which cards do this, and do it most effectively... you'd be
better asking there instead of here.

--
-- zoe
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

jackthedonutguy <sectorcacat@hotmail.com> wrote:
>dbd@gatekeeper.vic.com (David DeLaney) wrote:
>> Does this make things any clearer?
>
>Yes, Thank you all for your very helpful replies. It makes a lot of
>sense now.

Yay!

>Got a couple more questions that I am confused about.

Fine.

>If my opponent attacks with a creature of 5/5 and in reaction, I block with
>two creatures (one with 2/3 and another with 2/3 total 4/6)

Well, a) you can't do this "in reaction" - a)i) declaring attackers doesn't use
the stack so it can't ever be responded to, and a)ii) there's a specified time
to declare blockers, and it's one step of the five (or six or two-and-a-half)
steps of Combat later than the specified time to declare attackers.
And b) blocking with more than one creature in no way "mooshes" them together
into one blocker; yes, the blockers' total power is 4, but they are still
two separate creatures.

>does the opponents creature of 5/5 die?

No. But one of your blockers will generally die. The attacking 5/5 will get
dealt a total of 4 damage - 2 from each blocker - and the 5/5 has to put its
5 combat damage somewhere. It can assign all 5 to one blocker; it can assign
4 to one and 1 to the other; or it can assign 3 to one and 2 to the other. In
each of these cases, assuming nothing else happens to the damage, one but not
both of the blockers must die.

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

On 11 Nov 2004 13:51:07 -0500, dbd@gatekeeper.vic.com (David DeLaney)
wrote:

>Now you cast another Mycosynth Golem: it has its own affinity, and is also
>given affinity for artifacts by the Golem already in play. So since you now
>control 5 artifacts, and this spell has affinity for artifacts twice, you
>pay 11 - 5 - 5 = 1 to cast it. (And once the second Golem is in play, artifact
>creature spells you cast have affinity for artifacts twice from the Golems'
>abilities, plus whatever they might have on their own...)

Interesting. I didnt' know Affinity stacked.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Mark Landin <mark.landin@tdwilliamson.com> writes:
> Interesting. I didnt' know Affinity stacked.

It's probably best not to think of certain abilities "stacking" and
others not. Each ability just does what it says. Affinity for
Artifacts means that "This costs {1} less to play for each Artifact
you control", so having more than one of them will have each of them
apply. More than two instances of flying don't do any more than one
instance because more than one "This can't be blocked except by
creatures with flying" doesn't cause anything different to happen from
if there were only one such restriction.

--
Peter C.
"Benign packets have this bit set to 0; those that are used for an
attack will have the bit set to 1."
-- RFC 3514, "The Security Flag in the IPv4 Header"