Hello,
I am currently running a custom built computer that I made late last year (probably early december) and was running pretty damn well until about a week ago. I honestly have no clue why, but game performance seems to have dropped rapidly and I cannot find the cause of it. I have been monitoring performance in games by using a second monitor and 2 programs (GPU-Z and Aida64) to monitor GPU and CPU usage during games. With this, I have a broad overview of what is being used, for example:
Tomb Raider (Max settings, old fps: 40-60, current fps: 11-16) - ranging between 60-99% GPU load and 20-30% (GPU) memory load, and between 90-95% CPU usage.
World of Warcraft (Max settings, old fps: 55-60, current: 12-20) - ranging between 15-25% GPU load and 5-10% (GPU) memory load, and between 50-65% CPU usage.
Spin Tires (Max settings, old fps: N/A, current: 25-35) - ranging between
30-40% GPU load and 10-15% (GPU) memory load, and between 60-70% CPU usage.
Although it is only a few games, it shows a fairly drastic difference and to me doesn't really show any consistencies. Here are my specs & dxdiag:
http://pastebin.com/NgkP4V51
GPU: nVidia GTX 760 2GB (Gainward)
CPU: Intel i5 4460 @ 3.2GHz
RAM: Kingston HyperX Fury 16GB (2x8GB) @ 1600MHz
Mobo: Asrock B85M-HDS
Does anyone have any ideas as to what could of happened and/or potential fixes? I am happy to help provide as much information as I can if I forgot anything.
EDIT: I forgot to add that these FPS averages ARE consistent over all graphic settings (e.g low, medium, etc) in games tested. For example, if I get 20 FPS on high I may get 20-30 FPS on minimum graphics.
EDIT2: I should also add I did some benchmarking tests on both Windows and Linux and both came up with similar results, so I do not believe it is cluttered OS or similar that is causing the issues as my Linux is a pretty fresh install.
Thanks,
BlackSirrah239
I am currently running a custom built computer that I made late last year (probably early december) and was running pretty damn well until about a week ago. I honestly have no clue why, but game performance seems to have dropped rapidly and I cannot find the cause of it. I have been monitoring performance in games by using a second monitor and 2 programs (GPU-Z and Aida64) to monitor GPU and CPU usage during games. With this, I have a broad overview of what is being used, for example:
Tomb Raider (Max settings, old fps: 40-60, current fps: 11-16) - ranging between 60-99% GPU load and 20-30% (GPU) memory load, and between 90-95% CPU usage.
World of Warcraft (Max settings, old fps: 55-60, current: 12-20) - ranging between 15-25% GPU load and 5-10% (GPU) memory load, and between 50-65% CPU usage.
Spin Tires (Max settings, old fps: N/A, current: 25-35) - ranging between
30-40% GPU load and 10-15% (GPU) memory load, and between 60-70% CPU usage.
Although it is only a few games, it shows a fairly drastic difference and to me doesn't really show any consistencies. Here are my specs & dxdiag:
http://pastebin.com/NgkP4V51
GPU: nVidia GTX 760 2GB (Gainward)
CPU: Intel i5 4460 @ 3.2GHz
RAM: Kingston HyperX Fury 16GB (2x8GB) @ 1600MHz
Mobo: Asrock B85M-HDS
Does anyone have any ideas as to what could of happened and/or potential fixes? I am happy to help provide as much information as I can if I forgot anything.
EDIT: I forgot to add that these FPS averages ARE consistent over all graphic settings (e.g low, medium, etc) in games tested. For example, if I get 20 FPS on high I may get 20-30 FPS on minimum graphics.
EDIT2: I should also add I did some benchmarking tests on both Windows and Linux and both came up with similar results, so I do not believe it is cluttered OS or similar that is causing the issues as my Linux is a pretty fresh install.
Thanks,
BlackSirrah239