I just built an SFF PC, and since I was playing on a laptop before and was hooked up to a monitor capped at 60Hz, I really wanted to experience like 400 fps in csgo. However, even with my rtx 3080 and 12600k, I'm, only getting around 180-200 in deathmatch with 16+ people and around 220 fps in competitive matches with only 10 people in the server. I have seen benchmarks of the rtx 3080 ripping apart the game with like 600 fps, so I am slightly concerned. I thought it might have been thermal throttling but my cpu is not pushing more than 55 and gpu is not pushing more than 65. Nothing has been overclocked, and normally by default my 12600k is boosting to 4.9Ghz as advertized, but no strict overclock there, and neither is my gpu core clock or memory clock anything beyond default. My graphics settings are 4:3, 1280x960, shadow quality high, texture detail low, texture streaming disabled, effect detail high, shader detail very high, boost player contrast on, multicore rendering on, 8x MSAA, FXAA disabled, texture filtering anisotropic 16x, and vsync disabled. Is there a setting I am not using correctly, either in game or in nvidia control panel, or is there actually a bottle neck?
Here are my specs:
CPU: 12600K
GPU: EVGA 3080 FTW 3
Mobo: gigabyte aorus ultra z690i ddr4
Cooler: EVGA CLC 280
RAM: G skill trident z 3200 MHz cl 16
Storage: 1tb WD black sn 850 (drive with windows on, I have another 2 tb ssd)
Case: SSUPD meshlicious
PSU: Corsair RMx 750W Gold
Here are my specs:
CPU: 12600K
GPU: EVGA 3080 FTW 3
Mobo: gigabyte aorus ultra z690i ddr4
Cooler: EVGA CLC 280
RAM: G skill trident z 3200 MHz cl 16
Storage: 1tb WD black sn 850 (drive with windows on, I have another 2 tb ssd)
Case: SSUPD meshlicious
PSU: Corsair RMx 750W Gold