Hello,
I have problems with my ATI RADEON 9500 PRO 128Mb.
If i use OpenGL in Counter Strike i don't see any problem, but if i change de video mode to Direct3D the problem appear.
It's like granulated pixels in texture...
here is a picture i shot from teh game with Direct3D enable:
http://www.cesargabbardo.brturbo.com/pixels.jpg
Please...
if anyone can help me.
I install the last version of catalyst driver from ATI and the last directX, the 9,0b for winXP.
My processor is a Athlon 1800XP
with Mother board A7V266-E
and 512Mb-Ram
I don't understand why the direct3D don't work nicely.
and the problem it's not only counter strike.
In Splienter cell and max payne 2 occur the sema problem, i take the picture from counter strike, because appear much better to see the problem.
HELP ME!!!!
I have problems with my ATI RADEON 9500 PRO 128Mb.
If i use OpenGL in Counter Strike i don't see any problem, but if i change de video mode to Direct3D the problem appear.
It's like granulated pixels in texture...
here is a picture i shot from teh game with Direct3D enable:
http://www.cesargabbardo.brturbo.com/pixels.jpg
Please...
if anyone can help me.
I install the last version of catalyst driver from ATI and the last directX, the 9,0b for winXP.
My processor is a Athlon 1800XP
with Mother board A7V266-E
and 512Mb-Ram
I don't understand why the direct3D don't work nicely.
and the problem it's not only counter strike.
In Splienter cell and max payne 2 occur the sema problem, i take the picture from counter strike, because appear much better to see the problem.
HELP ME!!!!