G
Guest
Guest
Archived from groups: alt.games.morrowind (More info?)
I want to remove the swirling lights from the Propylon chambers, because
they slow my computer down to a crawl. This is very annoying, because I
have a gigabyte of memory and the game runs great other than those chambers.
However, in the Construction Set, the flashing lights do not appear to be a
unique object, but members of an object (an Activator) called
in_strong_platform. I can remove in_strong_platform, but that removes a
bunch of architecture in addition to the lights.
Is there a way to get into the guts of an activator object, so I can
remove the lights, but leave everything else?
--
Rick Cavalla
rac22@NO.erols.SPAM.com
==========================
"Hell, everything's legal in Mexico. It's the American way."
I want to remove the swirling lights from the Propylon chambers, because
they slow my computer down to a crawl. This is very annoying, because I
have a gigabyte of memory and the game runs great other than those chambers.
However, in the Construction Set, the flashing lights do not appear to be a
unique object, but members of an object (an Activator) called
in_strong_platform. I can remove in_strong_platform, but that removes a
bunch of architecture in addition to the lights.
Is there a way to get into the guts of an activator object, so I can
remove the lights, but leave everything else?
--
Rick Cavalla
rac22@NO.erols.SPAM.com
==========================
"Hell, everything's legal in Mexico. It's the American way."
