Provoke - just a small clarification

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Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Hello, All!

I read the following rule:
502.29b If a creature has multiple instances of provoke, each triggers
separately.
and thought "How a creature can have multiple instances of Provoke?"
when it occurred to me: Hunter Sliver ("All Slivers have provoke")!
Does it mean (I'm pretty sure it does) that with 4 Hunter Slivers in
play every attacking Sliver can provoke up to 4 creatures (technically,
it triggers 4 times letting you specify up to 4 different targets and
then you *may* have those targets block your Sliver)? That's almost a
Taunting Elf!

Regards,
Arkady.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Arkady Zilberberg <arkadyz1@yahoo.com> wrote:

> Hello, All!
>
> I read the following rule:
> 502.29b If a creature has multiple instances of provoke, each triggers
> separately.
> and thought "How a creature can have multiple instances of Provoke?"
> when it occurred to me: Hunter Sliver ("All Slivers have provoke")!
> Does it mean (I'm pretty sure it does) that with 4 Hunter Slivers in
> play every attacking Sliver can provoke up to 4 creatures (technically,
> it triggers 4 times letting you specify up to 4 different targets and
> then you *may* have those targets block your Sliver)? That's almost a
> Taunting Elf!

Absolutely.

Already having an ability (e.g., provoke) given by permanent A does not
interfere with getting that same ability from permanent B. Even if
permanents A and B have the same name. For some abilities (e.g.,
flying), such redundancy is not interesting. For a triggered ability,
it is.
--
Daniel W. Johnson
panoptes@iquest.net
http://members.iquest.net/~panoptes/
039 53 36 N / 086 11 55 W
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Arkady Zilberberg <arkadyz1@yahoo.com> wrote:
>I read the following rule:
>502.29b If a creature has multiple instances of provoke, each triggers
>separately.

Yep. They'll tell you, for most of the keyword abilities, whether having
it more than once makes any difference. Partly because it's not always
_that_ easy for new players to figure it out...

>and thought "How a creature can have multiple instances of Provoke?"
>when it occurred to me: Hunter Sliver ("All Slivers have provoke")!

Yep.

>Does it mean (I'm pretty sure it does) that with 4 Hunter Slivers in
>play every attacking Sliver can provoke up to 4 creatures (technically,
>it triggers 4 times letting you specify up to 4 different targets and
>then you *may* have those targets block your Sliver)?

Yep... exactly.

> That's almost a Taunting Elf!

And has the same FAQs as multiple Elves, actually: any potential blocker
that has to block more Hunter Slivers than it's actually able to blocks all
the ones it can, and its controller, _not_ the attacking player, picks which
one(s) to block.

Nothing, of course, stops you from choosing the -same- target for all four
instances of a given Sliver's Provoke...

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

On Mon, 24 May 2004 13:34:33 -0400, Arkady Zilberberg wrote:

>I read the following rule:
>502.29b If a creature has multiple instances of provoke, each triggers
>separately.
>and thought "How a creature can have multiple instances of Provoke?"
>when it occurred to me: Hunter Sliver ("All Slivers have provoke")!
>Does it mean (I'm pretty sure it does) that with 4 Hunter Slivers in
>play every attacking Sliver can provoke up to 4 creatures (technically,
>it triggers 4 times letting you specify up to 4 different targets and
>then you *may* have those targets block your Sliver)?

Yes, it does.

Ingo Kemper
--
__ _ __ __ __ __
__/ /_/ \/ /_/____/_ |___SkyGlider@uni-muenster.de___---===> \
/_/ /_/\_/ |__/ |__/ ~~~~~~~~~~~~~~~~~~~~~~~~~ ---===>__/
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Ingo Kemper <SkyGlider@uni-muenster.de> wrote:
>Yes, it does.
>
>Ingo Kemper
>--
> __ _ __ __ __ __
> __/ /_/ \/ /_/____/_ |___SkyGlider@uni-muenster.de___---===> \
> /_/ /_/\_/ |__/ |__/ ~~~~~~~~~~~~~~~~~~~~~~~~~ ---===>__/

Ingo! Welcome back! Momentarily, or will you be around for a while?

Dave "you youngsters may not believe this, but once this newsgroup had TWO
Ingos" DeLaney
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

"David DeLaney" <dbd@gatekeeper.vic.com> wrote in message
news:slrncb5cbh.c7m.dbd@gatekeeper.vic.com...
> Ingo Kemper <SkyGlider@uni-muenster.de> wrote:
> >Yes, it does.
> >
> >Ingo Kemper
> >--
> > __ _ __ __ __ __
> > __/ /_/ \/ /_/____/_ |___SkyGlider@uni-muenster.de___---===> \
> > /_/ /_/\_/ |__/ |__/ ~~~~~~~~~~~~~~~~~~~~~~~~~ ---===>__/
>
> Ingo! Welcome back! Momentarily, or will you be around for a while?
>
> Dave "you youngsters may not believe this, but once this newsgroup had TWO
> Ingos" DeLaney
> --
Yes, I remember. I also remember the male/female debate, and the two Daves,
and Maarten, and Laurie, and Chris "Dual"...oh wait.


--
JahBerWocky
Good God, He's Lansdellicious!
REPENT! REPENT! THE END IS No Carrier
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Hello, David!
You wrote on 24 May 2004 23:42:29 -0400:


DD> Nothing, of course, stops you from choosing the -same- target
DD> for all four instances of a given Sliver's Provoke...

Well, nothing stops me from *not* choosing to have the target creature
block the Sliver, if able - it's a *may* ability, after all. Especially
if I don't want that creature to untap...

About who chooses the blocks: I carefully read the rules about legal
attacks and blocks (with all those lengthy explanations about
requirements and restrictions) and all of them indicate that the
*defending* player chooses the blocks. I see the reason for including
this reminder into a FAQ, though.

Regards,
Arkady.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Arkady Zilberberg <arkadyz1@yahoo.com> wrote:
>DD> Nothing, of course, stops you from choosing the -same- target
>DD> for all four instances of a given Sliver's Provoke...
>
>Well, nothing stops me from *not* choosing to have the target creature
>block the Sliver, if able - it's a *may* ability, after all. Especially
>if I don't want that creature to untap...

Right, absolutely. But you choose whether-it-has-to-block and whether-it-
untaps (both, or neither) on resolution of the Provoke ability, not later
when blockers are declared.

>About who chooses the blocks: I carefully read the rules about legal
>attacks and blocks (with all those lengthy explanations about
>requirements and restrictions) and all of them indicate that the
>*defending* player chooses the blocks.

Right.

> I see the reason for including this reminder into a FAQ, though.

Right. Provoke means you can tell defending player "This has to block that
if able. Provided you take account of that restriction, you can choose your
blockers freely later on..."

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.