Qualcomm To Debut Killer E2500 NIC On Gigabyte, MSI Motherboards

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thundervore

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Remember when everyone jumped on the Fatal1ty band wagon because they thought that branding made them game better? Well, welcome to the next level of suckers where marketing can place ROG or Killer on anything and these individuals that call themselves "gamers" will be parted with their money.

Ill take my motherboards with dual Intel NIC's as a priority, maybe even Realtek, or Atheros will be last choice. Thank you very much!

I cant wait to see the ROG or Killer DX racer chair because we all know, if you don't have a DX Racer chair then your not a gamer lol!!
 
This company is full of lies and overhyped marketing. On their website, it shows a latency graph between them and a competitor. Except it shows about 25ms vs 300ms for a competitor. Which competitor has 300ms of lag, even coast to coast, or continent to continent for that matter. Even playing between europe and the U.S. is 150ms.

The fact that they don't give any real world specifics like which game was tested, or anything like that. I can't believe a word they say.
 
Killer's real claim to fame is they take care of the network stack and reassembling of packets, which is traditionally handled by the CPU. If the CPU is running full tilt, then yes there might be some significant lag in response/ping time. But this is a rare occurrence unless your running something like a Pentium.
 

Spazzy

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Agreed, I own two gaming systems both running MSI mother boards with "Killer Nic". It is all Hype!!! I installed an Intel Nic card in one of the units as I was having connection issues, and guess what I found. The latency connection to World of Warcraft was the exact same for both machines at any given moment. At this point, I have disabled the app. and just use the driver as there is no real gain to be had from the app.
 

xyriin

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There seems to be quite a bit of hate on the the Killer NIC brand. The reality is that there are improvements that can be made in networking to handle packet prioritization in order to reduce latency.

Big picture is that by default packets are handled as efficiently as possible and they're stored in the network stack until it's deemed efficient to send them. Now this makes sense for large transfers...think of it like sending a bus after it fills up with people. But the thing that sucks about that method is waiting until the bus is filled up before it leaves.

Killer NICs attempt to send the bus more often to reduce that delay. Now obviously this is a classic YMMV scenario as each different use case may or may not find this beneficial. In the case of gaming where speed and latency are king this can be beneficial.

Let's say you want to stream that movie over your internet connection, utilize torrents, or download a game on Steam while you're gaming. Obviously you'd want your game to have priority for packets because it's the only thing latency sensitive in that scenario. This is where the driver and software for Killer NICs comes into play. It's kind of like sending all the gaming packets on their fast tracked bus while making the non-gaming packets wait for a full bus.

Let's not pretend that the product doesn't work...because it does and has been reviewed and tested multiple times to that effect. In the end you don't get any gains on large transfers but see slight gains in speed on multiple small transfers including some significant latency gains in some cases. (for example UDP latency of 53.1 microseconds to 90.5 microseconds of a comparable Intel NIC as evidenced by Tech Report)

However, the real question is how beneficial that is for you in the real world. There are many other places you're losing significantly more time than that in the gaming cycle. In my opinion something like the Killer NIC is really only beneficial after you've taken care of the input lag on the video side of the house as it's going to have a more detrimental performance on your gaming performance than the networking stack will. Likewise this only applies to your computer, if you have another user in the house you're going to have to dig into router QoS options or any benefit will be lost.

As for Killer NIC failures it's not the the hardware, it's typically been the software. The idea and theory behind the product is solid, what's gone wrong in the past is the software execution (no pun intended).
 

takeshi7

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"DIGITALGRIFFIN Sep 15, 2016, 10:44 AM
Killer's real claim to fame is they take care of the network stack and reassembling of packets, which is traditionally handled by the CPU. If the CPU is running full tilt, then yes there might be some significant lag in response/ping time. But this is a rare occurrence unless your running something like a Pentium."

That is only on their old cards with the "NPU" as they called it. I had one (Killer Xeno Pro). And those only worked on Windows XP. When they went to Vista Microsoft changed the network stack so that companies couldn't offload that to the card any more.

Also at the time the company promised I would be able to use my Killer Xeno Pro to offload torrent downloads and teamspeak from my CPU, and even that it would have a linux terminal since the Killer cards were basically single board linux computers with 128MB of RAM. None of that ever happened though and from that point on I've gone out of my way to boycott them. It's easy enough to do since the motherboards with modern Killer NICs are more expensive than ones with Intel NICs. But seriously, screw Killer and their lies.
 

dE_logics

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Another product for dumb Windows gamers.

Their driver contains a workaround to windows limitation of not being able to set the queue length.
 

dE_logics

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Oh... and for the record, I get ping responses in less than a 0.3 MS with intel cards (on Linux though... with queue length of 1000 (where smaller means more responsive)).
 
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