question mage/warrior

Moo

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Is it better to start off as a mage and then learn warrior tactics or better
to start as a warrior and learn magic?
 
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Moo wrote:
>
> Is it better to start off as a mage and then learn warrior tactics or better
> to start as a warrior and learn magic?

I think it's much easier to survive the early levels with
melee weapon skills than it is with magic only, but by the
time you reach mid to upper levels, you can have a character
who is very strong in both magic and melee. IMO, this is a
major flaw in the design of Morrowind. Your choice of race
and class doesn't matter at all after about level 20.
 
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"Moo" <.@nospam.org> wrote in message
news:409d8db9$0$30603$afc38c87@news.optusnet.com.au...
> Is it better to start off as a mage and then learn warrior tactics or
better
> to start as a warrior and learn magic?
>
>
i have had great success in the game starting out with the battle mage. that
way i get the best of both worlds
 
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* Briarroot <woodsyl@iwonspamkiller.com> wrote:
|
| Moo wrote:
|>
|> Is it better to start off as a mage and then learn warrior tactics or better
|> to start as a warrior and learn magic?
|
| I think it's much easier to survive the early levels with
| melee weapon skills than it is with magic only, but by the
| time you reach mid to upper levels, you can have a character
| who is very strong in both magic and melee. IMO, this is a
| major flaw in the design of Morrowind. Your choice of race
| and class doesn't matter at all after about level 20.

I wouldn't say the game is flawed. It's your playing style that
is flawed. If you pick/create a mage class and then go ahead and
spend lots of time practicing weapon/armour skills, you will
ofcourse end up a fighter.

--
Lars Haugseth
 
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Moo wrote:
> Is it better to start off as a mage and then learn warrior tactics or better
> to start as a warrior and learn magic?
>
>
I found a lot of the early encounters (including with the Dark
Brotherhood if you have Tribunal installed) much easier as a mage, but
later on the fighter usually has the advantage as the mage can't keep
upping the damage as fast as the adversaries can take it.
As a first level fighter I could defeat one of the assassins one time in
5. As a pure mage I could defeat them 4 times out of 5.
 
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"Briarroot" <woodsyl@iwonspamkiller.com> skrev i en meddelelse
news:409DD768.AE367D46@iwonspamkiller.com...
> Moo wrote:
> >
> > Is it better to start off as a mage and then learn warrior tactics or
better
> > to start as a warrior and learn magic?
>
> I think it's much easier to survive the early levels with
> melee weapon skills than it is with magic only, but by the
> time you reach mid to upper levels, you can have a character
> who is very strong in both magic and melee. IMO, this is a
> major flaw in the design of Morrowind. Your choice of race
> and class doesn't matter at all after about level 20.

If you start off as a pure mage, you will rely upon a good
destruction spell for fighting, a shielding spell for protection, and
either a chameleon spells for not being
spotted too soon. You will need time to chose your
spell and using it. Unless you use an enchanted weapon, which casts a
destruction-related spell every
time it hits the enemy, you will have to chose between
letting the spell do its job, or forgetting about it and
use your weapon.

The mage in the Balmora guild recommends the use
of paralyzing the victim first to give you more time to
use your other spell

My character choice has alway been mages. Magicka
users only. Unarmored and shortsword skill (never
armor and only enchanted staff and dagger) I hardly
ever use the staff as a weapon.

merlin
 
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Briarroot wrote:

> I think it's much easier to survive the early levels with
> melee weapon skills than it is with magic only, but by the
> time you reach mid to upper levels, you can have a character
> who is very strong in both magic and melee. IMO, this is a
> major flaw in the design of Morrowind. Your choice of race
> and class doesn't matter at all after about level 20.

I've stuck to starting out with the pre-generated templates so far, and
I just ran through much of the game with a Battlemage -- a Breton, born
under the Apprentice, so he had a lot of magicka. Anyway, I found I
actually used the close range destruction spells in combat a lot, and at
the very beginning, they were more effective by far than weapons. Had I
just started using a battleaxe from the beginning, and blown off
destruction magic, it might have been a different experience. But I'd
say that a wizard in heavy armor is about as effective as a warrior in
heavy armor. The armor is more of an issue than the way the character
inflicts damage.

I agree that there's a bit of a problem in Morrowind's design. It tends
to encourage creating gross characters, who are phenomenally good at
everything. Treasure is determined by character level, but you can gain
levels by spending money on training. Once you've reached the level
where glass and ebony items start appearing, levelling accelerates
rapidly. This starts to happen around level 15 or so. By level 20, you
can basically start levelling continuously through training until you've
maxed out everything, or gotten bored with the process.

Consequently, the design of your character has the most impact on the
flavor of the game in the early stages. In the late stages, characters
tend to be fantastically good at everything, so there's not much
distinction.