VR is all cool and fun, but the most important thing is that despite the efforts of Sony, it is still a niche market as of now. I'm not debating how useful it could be for some designers, or for some specific applications, but as a home entertainment device, VR is still not ready for prime-time.
Yes, the technology exists to get good VR experiences, but it comes at a cost, and it comes with some required setup. It is not comparable to most entertainment products, where it's usually "just sit down and press start on the remote/controller".
Also, the very nature of VR is a solo experience. Sure, you can play online with others, but that's not my point. My point is that a good VR experience cuts you off from reality, which is cool, but for anyone who live with a wife, kids, it's basically shutting yourself from everyone else in the house. You also don't know if someone knock at the door, if the telephone rings, and so on. You almost need to set aside some scheduled time to play, and let others know that you're not available. You're just not "there" anymore, and you can see that this isn't ideal for people that aren't living alone.
Don't get me wrong, I love VR. But I also can understand that it is still not ready for prime time. Far from it, in fact. Despite what some Sony fanboys will say.