Radeon 9800Pro 256 mb....

CaPtAiN_InSaNo

Distinguished
Feb 25, 2004
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Well, its time to upgrade my video card. I currently have a P4 2.6c@3.1, P4C800 Del. mb, 512mb ocz DDR533 and a good old GF4Ti4400. But the GF4 just doesn't cut it since it is a DX8 card. I'm looking at teh 9800 p's right now, i have about $300. I know that the 128's run just as fast as the 256's right now, but i don't think they will in the future when games can use 256mb. I would like your opinion on how much you believe it will have an affect on those games. I can get a Asus 9800Pro256mb(asus more expensive but i like the features and extras it comes with and its pretty) for $335 or a BBATI/Saphire 9800Pro128 for $215. If anybody has any suggestions i'd appreciat another opinion. Thanks.

OverKill is not defined by the power you use, but by the power you have to spare....
P4 2.6c@3.1, 512mb OCZDDR533, GF4Ti4400(will be replaced soon), Asus P4C800 Deluxe
 

cleeve

Illustrious
256 mb won't give you speed... (with the exception of slightly faster AA at ungodly high resolutions) but what it *will* give you is the ability to see higher-resolution texture sets.

the first games with 128 mb texture sets have been released recently. Games that have 256mb texture sets are on the verge of being made ( I think theres one in existance right now). But remember, new games will support 64 meg cards with lower-res texture sets for some time to come. Hell, most new games support 32 meg texture sets still.

Having said that, if you plan to buy a new card, you should wait a couple months until they release the new batch of games (Doom3 and HL2) and the new video cards (R420 and NV45). That'll drive all the prices down.

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<b>Radeon <font color=red>9500 PRO</b></font color=red> <i>(hardmodded 9500, o/c 322/322)</i>
<b>AthlonXP <font color=red>2600+</b></font color=red> <i>(o/c 2400+ w/143Mhz fsb)</i>
<b>3dMark03: <font color=red>4,055</b></font color=red>