...again... ...the reason for this thread... was originally intended to be limited to raid 0 loading times for games... ...not raid 0 for any other purpose... raid 0 has other purposes (such as in video editing), but, a seperate thread should be made for that then, expressing its benefits, and there are quite a few threads about that... ...there is too much fallacy thats gone around, for quite awhile... of people claiming that raid 0 is the way to go when it comes to gaming... when there is nothing concrete to back that up, 'strictly assumption' at best.
example 1...
on a single drive, it takes 10 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it can also take 10 seconds to load a noncompressed 100MB level in a game... no problems, perfectly expected
in a 2 drive raid 0 array, it takes 5 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it can also take 5 seconds to load a noncompressed 100MB level in a game... no problems, perfectly expected.
example 2...
on a single drive, it takes 10 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it takes 25 seconds to load a compressed 100MB level in a game... thats expected, because the data is compressed, and has to be decompressed before it can be used
in a 2 drive raid 0 array, it takes 5 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it takes 25 seconds to load a compressed 100MB level in a game... ...having raid 0 does not speed up your cpu at all, your cpu still takes the same amount of time to process and decompress the data so it can be used...
...theyre just simple examples... ...but this is the whole point thats trying to be made... ...when you load a compressed 100MB game level, its certainly not just going to take the same 5 or 10 seconds that it took to copy a 100MB file, from A to B... ...theres certainly more thats having to be done, than just simply read/write a file to/from a hdd... and a lot of that is dependant on the processing capability of your cpu, that usually ends up being the bottleneck when it comes to slow game loading times.
example 1...
on a single drive, it takes 10 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it can also take 10 seconds to load a noncompressed 100MB level in a game... no problems, perfectly expected
in a 2 drive raid 0 array, it takes 5 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it can also take 5 seconds to load a noncompressed 100MB level in a game... no problems, perfectly expected.
example 2...
on a single drive, it takes 10 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it takes 25 seconds to load a compressed 100MB level in a game... thats expected, because the data is compressed, and has to be decompressed before it can be used
in a 2 drive raid 0 array, it takes 5 seconds to copy a 100MB file from point A on a hard drive, to point B on a hard drive... and it takes 25 seconds to load a compressed 100MB level in a game... ...having raid 0 does not speed up your cpu at all, your cpu still takes the same amount of time to process and decompress the data so it can be used...
...theyre just simple examples... ...but this is the whole point thats trying to be made... ...when you load a compressed 100MB game level, its certainly not just going to take the same 5 or 10 seconds that it took to copy a 100MB file, from A to B... ...theres certainly more thats having to be done, than just simply read/write a file to/from a hdd... and a lot of that is dependant on the processing capability of your cpu, that usually ends up being the bottleneck when it comes to slow game loading times.