I know that AGP 8x is 2.1Gb/s and that PCI-E is twice? that or that just for 1 channel I can't recall right now.
But the real question is does anyone know how much bandwidth is actually being used on BF2/X3 splinter cell for instance.
I'm sure that you can guess I've got a Socket A system, and I'm thinking of the final upgrade to keep me going, i.e. that Gainward, or possibly the other Gainward, but I'd like to know if the AGP bandwidth is actually saturated in real usage, it'd just give me that bit more knowledge to make what I'm sure will be a dumb decision.
(Un)fortunately (from a path point of view) I have a Barton 3200+ which I am sure is meaty enough for a while with a decent card (currently a 6600GT) with 2x1Gb of PC3200, so the upgrade will be a mobo, a CPU, possibly a PSU (enermax 485W that squeals a bit when it starts) and a GPU, so its a £500+ upgrade Vs a £350 card.
The CPU upgrade is not that enticing as I'm not going to get that much real world power out of it, I don't mind waiting for an extra 30secs for the 2-3 MP3 rips per week, although dual core would be nice but that'd push the £500+ to £650+. And whilst I enjoy building PC's I'm not going to get that much extra poke out of it? Of course if I wait for AM2, then my DDR will be useless and I'll need memory as well, so if this pushes me another year then that'll be great.
Any takers, anyone know of any software that'll tell me whats happening on the AGP bus? Would the 512Mb that the card offers mitigate the lower Bandwidth by not forcing the card to use system memory? What is that bandwith actually used for, i.e. geometry calcs are on-card? most calcs are on-card so is it 'just' the world dump at the start of the 'level'? and all updates as the CPU works out all the interactions with the rest of the world and inside the world?
I think I've rambled a bit, I'll stop now. Thanks for any help....
But the real question is does anyone know how much bandwidth is actually being used on BF2/X3 splinter cell for instance.
I'm sure that you can guess I've got a Socket A system, and I'm thinking of the final upgrade to keep me going, i.e. that Gainward, or possibly the other Gainward, but I'd like to know if the AGP bandwidth is actually saturated in real usage, it'd just give me that bit more knowledge to make what I'm sure will be a dumb decision.
(Un)fortunately (from a path point of view) I have a Barton 3200+ which I am sure is meaty enough for a while with a decent card (currently a 6600GT) with 2x1Gb of PC3200, so the upgrade will be a mobo, a CPU, possibly a PSU (enermax 485W that squeals a bit when it starts) and a GPU, so its a £500+ upgrade Vs a £350 card.
The CPU upgrade is not that enticing as I'm not going to get that much real world power out of it, I don't mind waiting for an extra 30secs for the 2-3 MP3 rips per week, although dual core would be nice but that'd push the £500+ to £650+. And whilst I enjoy building PC's I'm not going to get that much extra poke out of it? Of course if I wait for AM2, then my DDR will be useless and I'll need memory as well, so if this pushes me another year then that'll be great.
Any takers, anyone know of any software that'll tell me whats happening on the AGP bus? Would the 512Mb that the card offers mitigate the lower Bandwidth by not forcing the card to use system memory? What is that bandwith actually used for, i.e. geometry calcs are on-card? most calcs are on-card so is it 'just' the world dump at the start of the 'level'? and all updates as the CPU works out all the interactions with the rest of the world and inside the world?
I think I've rambled a bit, I'll stop now. Thanks for any help....