Real states in GTA

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http://www.keyhole.com that site can give you a map of the entire world, and
information on buildings too. It costs though; but I'm sure there's a demo.

If rockstar games knew about this site, they could probably make an actual
state or province for those of you who'd like to play GTA (or another
Rockstar game) in the real world. Does Rockstar Games moniter this
newsgroup?

If you went to Vancouver Island, all you'd probably hear in radio stations
(in a grand theft auto game) is drum & base, hard house, techno, trance,
psy-trance, NU NRG, and club dance music. That's all they'd talk about in
terms of music anyways.
http://www.bangingtunes.com
 
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> http://www.keyhole.com that site can give you a map of the entire world,
and
> information on buildings too. It costs though; but I'm sure there's a
demo.

Somehow, I don't think a game where the map was the size of the ACTUAL state
of California would be too popular. Do you have any idea how long it takes
to drive from one end of the state to the other? Heck, just going from L.A.
to San Francisco would be an all-day drive. You'd have to play for hours
just to get anywhere. Even a small state like Delaware or Rhode Island
takes a few hours to traverse. I don't think real-life scale maps would go
over too well...

> If rockstar games knew about this site, they could probably make an actual
> state or province for those of you who'd like to play GTA (or another
> Rockstar game) in the real world. Does Rockstar Games moniter this
> newsgroup?

No, they don't. Or at least, if they do, they're not allowed to say they do
or respond in any way.
 
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> "Darrel Hoffman" <i.dont@think.so> wrote in message
> news:cO-dnVchGKDLHtHfRVn-hA@giganews.com...
>
> > Somehow, I don't think a game where the map was the size of the
ACTUAL
> > state of California would be too popular.
>
> Then there's airplanes, which realistically go much faster than cars.

But then you have to "fill the map" : the map itself is only part of
the story.
If you don't have anything funny in there, then a real-size map would
be pretty boring... like some areas in SA and even, yes, the "small"
VC...

I mean, yeah, I'd like to play GTA missions in a virtual copy of my
area (french Riviera, for that matters, pretty much crime-rigged, lots
of sports cars, lots of money and movie stars...), but simply visiting
(driving or else) the virtual copy wuch be pretty pointless. Even
messing around, jacking expensive cars, robbing stores, or
6-starring... becomes kind of routine without the funny add signs,
pedestrian voices, brandnames puns,...

Even if Rockstar imported a real map from some internet database, with
automated software tools, they could not realistically make a GTA game
out of it - this requires human workforce.

Now I really would like to play a GTA game in a Rockstar's view of my
area : a shrinked, concentrated and caricatured copy of the real area.
That's what the state of San Andreas is to the actual state of
California.

Not that your idea is stupid, but it merely apply to other kinds of
games: driving/flying simulators, or multi-player RPGs (fantasy, war
simulationsm...) : these games require a scenary more than a scenario
(or in the multi-player RPG case, the scenario is what the players make
out of it).

J.
 
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"Darrel Hoffman" <i.dont@think.so> wrote in message
news:cO-dnVchGKDLHtHfRVn-hA@giganews.com...

> Somehow, I don't think a game where the map was the size of the ACTUAL
> state
> of California would be too popular. Do you have any idea how long it
> takes
> to drive from one end of the state to the other? Heck, just going from
> L.A.
> to San Francisco would be an all-day drive. You'd have to play for hours
> just to get anywhere. Even a small state like Delaware or Rhode Island
> takes a few hours to traverse. I don't think real-life scale maps would
> go
> over too well...


Then there's airplanes, which realistically go much faster than cars.
 
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In message <cO-dnVchGKDLHtHfRVn-hA@giganews.com>
"Darrel Hoffman" <i.dont@think.so> wrote:

> No, they don't. Or at least, if they do, they're not allowed to say they do
> or respond in any way.

I bet they do, there were quite a few features implemented in GTA:SA
that I never saw previewed in magazines or any websites that were first
suggested on here as "Wouldn't it be cool if...?" ideas

Reflections did the same with Driv3r, in the manual it gives a credit
to a fan site ("Yes, we read the forums").

I heard a rumour that Eidos Interactive even mention the pub across from
their Wimbledon offices in one of their games!


Cheers,
Rob
--
..__ __ |__ |__ .|__ __ | Rob White, Half Man Half Biscuit.
| / \| \ | | || ||| /__\ | mflt35@dsl.pipex.com
| \__/|__/ |_|_|| |||__\___ | Wimbledon, London, England.