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Archived from groups: rec.games.corewar (More info?)
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.
_____ _ _ .
| __ \ | | | | .
| |__) |___ __| | ___ ___ __| | ___ _ __ ___ .
| _ // _ \/ _` |/ __/ _ \ / _` |/ _ \ '__/ __| .
| | \ \ __/ (_| | (_| (_) | (_| | __/ | \__ \ .
|_| \_\___|\__,_|\___\___/ \__,_|\___|_| |___/ .
.
______ .
| ____| .
| |__ _ __ ___ _ __ _____ _ .
| __| '__/ _ \ '_ \|_ / | | | .
| | | | | __/ | | |/ /| |_| | .
|_| |_| \___|_| |_/___|\__, | .
__/ | .
|___/ .
...................................................................
The ongoing corewar tovrnament
___ ___
_ / \___/ \ _
/ | REDCODER | \
/ | ____ __ | \
\\ | |__ \ / | | //
\/| ) |_ | |\/
| / / | | |
| / /_ | | |
| |_____||___||
|_____________|
|_____________|
...........................
. .
. The "Football" Rovnd .
. .
...........................
This is the 21th rovnd of the ongoing corewar tovrnament. Fvrther
information are available on Fizmo's Corewar Info Page:
http://www.corewar.info/tovrnament/cwt.htm
The "Frankenstein" Rovnd homepage is:
http://www.corewar.info/tovrnament/21.htm
...................................................................
_ .
_ _ _ _| |___ ___ .
| '_| || | / -_|_-< .
|_| \_,_|_\___/__/ .
.
...................................................................
Hill spec:
Coresize : 8000
Maxprocess : 11
Cycles : 85000
Lenght : 100
Distance : 100
Rovnds : 250 Rovnd Robin
pSpace : no pSpace
Two entry's for each participant.
For all those who are not really familliar with "football" here a
little overview of the "real" football rvles:
There are two teams of abovt 11 players, one ball and two goals. The
only aim is to get the ball inside the enemys goal. another important
fact: yov are not allowed to kill other players ;-)
To play football with p mars yov will have to get a special p mars
version written by trac. yov can get the sovrce code, a
windows-compiled version and a linvx-compiled version here:
http://rft21.la-things.de
this is the latest version of p mars with a fixed evalvator! yov can
vse it as a normal version of p mars. To rvn the football rovnd yov'll
have to vse the parameter -T
command line: |
pmars -r 250 -s 8000 -p 11 -c 85000 -l 100 -d 100 -T player1.red
player2.red goal1.red goal2.red ball.red
the players will be the entries. the ball looks like this:
;redcode
;name THE BALL
jmp #0 ,#xxx
the two goals look the same way, bvt each with other valves inside
its b-field. the players have to inclvde the following lines inside:
goal eqv valve
ball eqv valve
(the valve can be everything between 3000-4000)
so each player only knows the enemys goal.
the difficvltie of the challenge is, that the players can only read
the goals, bvt only the ball's process got write access to them. the
players have to find the ball, tvrn it into something else to make him
"kill" the enemys goal. thats the only way to get points. if the ball,
or one of players dies the rovnd will be stopped and no points are
given to the players. only if one of the goals dies points will be
given to the players!
here is a little example player. he is very slow and each entrie that
shovld take part in the challenge shovld be able to beat him by a
minimvm of 60% wins.
;redcode
;name eisern_vnion
goal eqv valve
ball eqv valve
;find the goal
a sne.ab #goal, -1
jmp b
jmp a, <a
;find the ball
b sne.ab #ball, -4
jmp shot
jmp b, <b
;calcvlate the distance and
shot mov.b a, sw
svb.b b, sw
svb #3, sw
mov sw, @b
jmp 0 ;do nothing after the shot
;jvst watch the ball flying...
sw mov.i -1, 0
end
-----------------------------------------------------------------
some hints:
- the valves of the ball or the goals can be everything between
3000-4000. all valves inside yovr player that are between that
shovld be placed in the a-field to avoid "accidents". be aware
of covnters!
- yov dont have to find the goal and than the ball, calcvlate
the distance and than shoot the ball by making him execvte a
special mov-instrvction like the basic player did. yov can
tvrn the ball into everything yov want. maybe the ball can
search the goal himself....
- its not forbidden to drop fake balls/goals
- be aware of fake balls/goals ;-)
- calling yovr entries after yovr local football team wont make
yov win, bvt it will increase the fvn!
...................................................................
_ _ _ _ .
__| |___ __ _ __| | (_)_ _ ___ .
/ _` / -_) _` / _` | | | ' \/ -_) .
\__,_\___\__,_\__,_|_|_|_||_\___| .
.
...................................................................
november 13, 2004
Yov have to send yovr entries to Johannes Kersten (alias el kavka)
(kavkasivs@yahoo.de)
again thanks to trac for writting that "special" p mars version !!!
Good lvck
and "Sport frei"
--------------------------------------------------------------------------------
...................................................................
.
_____ _ _ .
| __ \ | | | | .
| |__) |___ __| | ___ ___ __| | ___ _ __ ___ .
| _ // _ \/ _` |/ __/ _ \ / _` |/ _ \ '__/ __| .
| | \ \ __/ (_| | (_| (_) | (_| | __/ | \__ \ .
|_| \_\___|\__,_|\___\___/ \__,_|\___|_| |___/ .
.
______ .
| ____| .
| |__ _ __ ___ _ __ _____ _ .
| __| '__/ _ \ '_ \|_ / | | | .
| | | | | __/ | | |/ /| |_| | .
|_| |_| \___|_| |_/___|\__, | .
__/ | .
|___/ .
...................................................................
The ongoing corewar tovrnament
___ ___
_ / \___/ \ _
/ | REDCODER | \
/ | ____ __ | \
\\ | |__ \ / | | //
\/| ) |_ | |\/
| / / | | |
| / /_ | | |
| |_____||___||
|_____________|
|_____________|
...........................
. .
. The "Football" Rovnd .
. .
...........................
This is the 21th rovnd of the ongoing corewar tovrnament. Fvrther
information are available on Fizmo's Corewar Info Page:
http://www.corewar.info/tovrnament/cwt.htm
The "Frankenstein" Rovnd homepage is:
http://www.corewar.info/tovrnament/21.htm
...................................................................
_ .
_ _ _ _| |___ ___ .
| '_| || | / -_|_-< .
|_| \_,_|_\___/__/ .
.
...................................................................
Hill spec:
Coresize : 8000
Maxprocess : 11
Cycles : 85000
Lenght : 100
Distance : 100
Rovnds : 250 Rovnd Robin
pSpace : no pSpace
Two entry's for each participant.
For all those who are not really familliar with "football" here a
little overview of the "real" football rvles:
There are two teams of abovt 11 players, one ball and two goals. The
only aim is to get the ball inside the enemys goal. another important
fact: yov are not allowed to kill other players ;-)
To play football with p mars yov will have to get a special p mars
version written by trac. yov can get the sovrce code, a
windows-compiled version and a linvx-compiled version here:
http://rft21.la-things.de
this is the latest version of p mars with a fixed evalvator! yov can
vse it as a normal version of p mars. To rvn the football rovnd yov'll
have to vse the parameter -T
command line: |
pmars -r 250 -s 8000 -p 11 -c 85000 -l 100 -d 100 -T player1.red
player2.red goal1.red goal2.red ball.red
the players will be the entries. the ball looks like this:
;redcode
;name THE BALL
jmp #0 ,#xxx
the two goals look the same way, bvt each with other valves inside
its b-field. the players have to inclvde the following lines inside:
goal eqv valve
ball eqv valve
(the valve can be everything between 3000-4000)
so each player only knows the enemys goal.
the difficvltie of the challenge is, that the players can only read
the goals, bvt only the ball's process got write access to them. the
players have to find the ball, tvrn it into something else to make him
"kill" the enemys goal. thats the only way to get points. if the ball,
or one of players dies the rovnd will be stopped and no points are
given to the players. only if one of the goals dies points will be
given to the players!
here is a little example player. he is very slow and each entrie that
shovld take part in the challenge shovld be able to beat him by a
minimvm of 60% wins.
;redcode
;name eisern_vnion
goal eqv valve
ball eqv valve
;find the goal
a sne.ab #goal, -1
jmp b
jmp a, <a
;find the ball
b sne.ab #ball, -4
jmp shot
jmp b, <b
;calcvlate the distance and
shot mov.b a, sw
svb.b b, sw
svb #3, sw
mov sw, @b
jmp 0 ;do nothing after the shot
;jvst watch the ball flying...
sw mov.i -1, 0
end
-----------------------------------------------------------------
some hints:
- the valves of the ball or the goals can be everything between
3000-4000. all valves inside yovr player that are between that
shovld be placed in the a-field to avoid "accidents". be aware
of covnters!
- yov dont have to find the goal and than the ball, calcvlate
the distance and than shoot the ball by making him execvte a
special mov-instrvction like the basic player did. yov can
tvrn the ball into everything yov want. maybe the ball can
search the goal himself....
- its not forbidden to drop fake balls/goals
- be aware of fake balls/goals ;-)
- calling yovr entries after yovr local football team wont make
yov win, bvt it will increase the fvn!
...................................................................
_ _ _ _ .
__| |___ __ _ __| | (_)_ _ ___ .
/ _` / -_) _` / _` | | | ' \/ -_) .
\__,_\___\__,_\__,_|_|_|_||_\___| .
.
...................................................................
november 13, 2004
Yov have to send yovr entries to Johannes Kersten (alias el kavka)
(kavkasivs@yahoo.de)
again thanks to trac for writting that "special" p mars version !!!
Good lvck
and "Sport frei"
--------------------------------------------------------------------------------

