Remote access via portforwarding to play games from school/college/work/etc

Kawaii Penguin

Honorable
May 21, 2015
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Hey there.
This is a situation I don't generally hear a lot about, so this here, my fabulous drawing, will sum everything up.
http://prntscr.com/h9rrga

Right then, now that you've taken a glance at that.. you may notice that this relates to steam's method of playing games from another computer that runs on the original computer.. but it's all on wifi, therefore not able to be accessed from anywhere outside of the range of your own house. You can read more about that here: http://www.businessinsider.com/how-to-stream-steam-pc-games-2016-4/

So, my overall question is: How would I get this same result, but instead of being limited to my own home's network, how can I be able to access my computer remotely from anywhere?

Notes:
I'm aware this is frisky, and can lead to anyone gaining access to my computer unwantedly.
I am also aware that the potential lag, from the connection itself, could be bad. My current rig runs with an FX-8350 (the best I can get for it, recently upgraded).. so I think the processing power isn't an issue. Although running with my network speed of 100/20 can be tedious.


Any hints, a guide, or anything is appreciated. I currently know very vaguely about the subject.
 
Solution
Well, you can use remote access software for that. But the biggest problem is data transfer. Probably you wont be able to game freely, and will most likely get excessive screen tearing.
You could try with - TeamViewer or Anydesk.
Have in mind that depending on the game, you may even not see game screen.
 
This stuff barely works when you run it on wifi or lan connected. It may be usable for some games but any multiplayer online game will be impossible. There is huge time between what you see on the remote screen happens and your mouse/keyboard clicks get sent back.

Even on games where there is not a need for fast response you will be able to see the delay on your mouse and you might learn to tolerate it.

On some gaming forums they discuss why professional players pay so much to for monitors that may reduce the delay maybe 1ms and you are going to add at least 20ms and likely much more.
 


Remote desktop doesn't even use your gpu to render, so you couldn't even launch a game. Applications like Teamviewer and Anydesk do use your gpu to render but you'd need a very good connection between your school/work/college to even get moderate performance.
 


I actually ended up using Google's remote desktop after linking my home desktop and school desktop. The results were pretty flawless.. ish.
I received a decent 15-20 fps back. It wasn't unplayable.
Although, 90% of games I played had trouble tracking the mouse at the speed of which it was moving at a reliable rate.
It was interesting.
 
Solution


I wouldn't consider that "playable".
15fps, and mouse almost never tracking?

That sounds like a powerpoint slideshow to me.
 


LOL
 

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