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RISK FORMS
initial seed post for skeletal taxonomy comparable to
Edelwater's RISK PAGE
http://www.de-leau.com/startpagina/risk/risk/rulez.html
---------------------------------------------------------
my intention -- to follow rules as they arise in play;
to include all POSSIBLE variations within "Risk" games;
even to extend to anticipating variant rules to come;
to extend beyond any FAQ or reference heretofore made;
Edelwater's is BOARD/WINNER/MISSION/+ is not temporal.
=========================================================
BOARD
map
region
features
links between continents
sea routes
connectors
quadrants
multi-map, multi-board
------------------------------
BATTLE-UNITS
armies/batallions
leaders/generals
special species
adjunct parts
dice
------------------------------
CARDS
territories
wild/jokers
specialty
------------------------------
[any other possible GAME PARTS not covered by the above?]
RULES
set-up
territory control
reinforcements
turns
cardplay
combat
invasion
special units
card possession
fortifications (castles/strongholds/etc.)
battle
elimination
redeployment/fortification/supply-lines
spoils/earnings
objectives/missions/victory
[any other RULE items not covered by the above somehow?]
========================================================
to be filled in as time wears on, plus citing sources.
--------------------------------------------------------
Rookie-Move
nagasiva@luckymojo.com
RISK FORMS
initial seed post for skeletal taxonomy comparable to
Edelwater's RISK PAGE
http://www.de-leau.com/startpagina/risk/risk/rulez.html
---------------------------------------------------------
my intention -- to follow rules as they arise in play;
to include all POSSIBLE variations within "Risk" games;
even to extend to anticipating variant rules to come;
to extend beyond any FAQ or reference heretofore made;
Edelwater's is BOARD/WINNER/MISSION/+ is not temporal.
=========================================================
BOARD
map
region
features
links between continents
sea routes
connectors
quadrants
multi-map, multi-board
------------------------------
BATTLE-UNITS
armies/batallions
leaders/generals
special species
adjunct parts
dice
------------------------------
CARDS
territories
wild/jokers
specialty
------------------------------
[any other possible GAME PARTS not covered by the above?]
RULES
set-up
territory control
reinforcements
turns
cardplay
combat
invasion
special units
card possession
fortifications (castles/strongholds/etc.)
battle
elimination
redeployment/fortification/supply-lines
spoils/earnings
objectives/missions/victory
[any other RULE items not covered by the above somehow?]
========================================================
to be filled in as time wears on, plus citing sources.
--------------------------------------------------------
Rookie-Move
nagasiva@luckymojo.com