Hi All,
Does supersampling Oculus Rift S to 1.5 overworking the the graphics card to a point to overheating, shorten life span, or break it? Performance overhead 30-40% and colored orange on the Oculus performance window, GPU load sometimes is in the %90’s and fan speed running too fast and too hot, temp in the 80’s C in VR I am getting about 70 FPS, som believe I am pushing the card’s limits utilizing what it can do, but being new to this I don’t want to break it, any input?
• Intel Core i7-9700KF Processor 3.6GHz
• NVIDIA RTX 2080 Ti 11GB GDDR6
• 16GB DDR4 RAM
• 1TB NVME SSD
• Microsoft Windows 10 Pro
The PowerSpec G463 desktop computer is a powerful gaming machine featuring the Intel Core i7-9700KF unlocked processor cooled with a CoolerMaster EVO 212 cooler mounted on an Asrock Z390 Phantom Gaming 6 System Board. For gameplay domination it includes an NVIDIA GeForce RTX 2080 TI Video Card with 11GB of GDDR6 memory and 16GB of High Performance DDR4 3200 RAM.
Does supersampling Oculus Rift S to 1.5 overworking the the graphics card to a point to overheating, shorten life span, or break it? Performance overhead 30-40% and colored orange on the Oculus performance window, GPU load sometimes is in the %90’s and fan speed running too fast and too hot, temp in the 80’s C in VR I am getting about 70 FPS, som believe I am pushing the card’s limits utilizing what it can do, but being new to this I don’t want to break it, any input?
• Intel Core i7-9700KF Processor 3.6GHz
• NVIDIA RTX 2080 Ti 11GB GDDR6
• 16GB DDR4 RAM
• 1TB NVME SSD
• Microsoft Windows 10 Pro
The PowerSpec G463 desktop computer is a powerful gaming machine featuring the Intel Core i7-9700KF unlocked processor cooled with a CoolerMaster EVO 212 cooler mounted on an Asrock Z390 Phantom Gaming 6 System Board. For gameplay domination it includes an NVIDIA GeForce RTX 2080 TI Video Card with 11GB of GDDR6 memory and 16GB of High Performance DDR4 3200 RAM.