RPG by McFarlane, Salvatore Confirmed for 2011

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Assmar

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Let's hope they can think up a better name, but aside from that I'm a little intrigued. Then again, i haven't been that interested in McFarlane work since his Where the Wild Things Are toys a few years back.
 
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"While KoA:R sounds like it would be yet another crappy MMORPG, luckily gamers will be treated to a focused and carefully crafted single-player campaign."

FTFY.
 

False_Dmitry_II

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[citation][nom]GFL[/nom]"While KoA:R sounds like it would be yet another crappy MMORPG, luckily gamers will be treated to a focused and carefully crafted single-player campaign."FTFY.[/citation]

Thank god I'm not the only one who thought that.
 

exodite

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I'll certainly keep an eye out for this game but frankly comments such as
...a fast-paced, graphically stimulating action combat experience...
always makes me wary.

I'm personally old-school in that I prefer my RPGs turn-based and tactical.
 

mlcloud

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Did anyone else notice "roll playing" in the URL? I hope we all know the differences between roll and role ^^... unless we're talking about, you know, classic DnD style dice "rolls" here.
 

Azgoroth

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Be glad this isn't a MMO. If you think the Drizzt craze in other MMO's is bad, think of the levels it would reach in a game actually created by Salvatore.
 

decrypted

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R.A.Salvatore is one of my all time favorite authors, and I'm really looking forward to what he can bring to the story. Alas, Drizzt may yet get a game about him, that would be awesome.
 

WheelsOfConfusion

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[citation][nom]simple11[/nom]Mmm I miss Todd McFarlane.[/citation]
You know he's part of the creative team behind Haunt, right?
You should be able to tell anyway because the story involves shape-shifting superpowers and a guy that looks like Spiderman. McFarlane just can't seem to let go of that stuff.
 

agnickolov

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Can we call it "The Elder Scrolls: Diablo" then? Though I'm sure it'll be better than a simple combination of the two with the promise of a good story...
 
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