RTW AI issue revisited

marcus

Distinguished
Aug 1, 2001
210
0
18,680
Archived from groups: comp.sys.ibm.pc.games.strategic (More info?)

There was an interesting discussion in the previous thread, which I
think was obscured by the reference to how many turns people played and
what their relative intelligence is.

To recap, the AI seems to lose it's overall plan every time it is
reloaded. In my opinion this is a deal-breaker because I *know* every
time I sit down and load a saved game (regardless of how many turns I
played before saving) that the AI will be stupid and drop whatever it
was doing. I cannot not *know* this anymore, so I will take it into
account in my strategy.

Further, knowing the AI is stupid on a reload I might choose not play an
extra turn before going to bed (the true sign of addiction) because the
AI is about to do something I don't want it to and I will have a
reasonable chance of it changing its mind on the reload. This is not a
save-game cheat, it is unavoidable appraisal.

-- freddie
 
G

Guest

Guest
Archived from groups: comp.sys.ibm.pc.games.strategic (More info?)

If you really are that obsessed with the game I would drop it for a month
and do something else! May get your life into some sort of perspective. I
mean is it really all that important in the scheme of things? The games a
good game so just let it go ok!
Nats

"marcus" <marcus@welby.md> wrote in message
news:4257183B.1010803@welby.md...
> There was an interesting discussion in the previous thread, which I think
> was obscured by the reference to how many turns people played and what
> their relative intelligence is.
>
> To recap, the AI seems to lose it's overall plan every time it is
> reloaded. In my opinion this is a deal-breaker because I *know* every
> time I sit down and load a saved game (regardless of how many turns I
> played before saving) that the AI will be stupid and drop whatever it was
> doing. I cannot not *know* this anymore, so I will take it into account
> in my strategy.
>
> Further, knowing the AI is stupid on a reload I might choose not play an
> extra turn before going to bed (the true sign of addiction) because the AI
> is about to do something I don't want it to and I will have a reasonable
> chance of it changing its mind on the reload. This is not a save-game
> cheat, it is unavoidable appraisal.
>
> -- freddie
>
 

Shadows

Distinguished
May 2, 2003
590
0
18,980
Archived from groups: comp.sys.ibm.pc.games.strategic (More info?)

On 2005-04-09, Nats <nstutt@nstutt.freeserve.co.uk> wrote:
> If you really are that obsessed with the game I would drop it for a month
> and do something else! May get your life into some sort of perspective. I
> mean is it really all that important in the scheme of things? The games a
> good game so just let it go ok!
> Nats

He just wants a reasonable AI in the game. This is a games
newsgroup and he's not flooding the place with posts about
RTW. In fact he's doing a good thing by summarizing it for anyone
who visits the group. This way the developer might have to deal
with more unhappy customers and decide to fix the issue.
 
G

Guest

Guest
Archived from groups: comp.sys.ibm.pc.games.strategic (More info?)

marcus <marcus@welby.md> wrote:
: To recap, the AI seems to lose it's overall plan every time it is
: reloaded. In my opinion this is a deal-breaker because I *know* every
: time I sit down and load a saved game (regardless of how many turns I
: played before saving) that the AI will be stupid and drop whatever it
: was doing. I cannot not *know* this anymore, so I will take it into
: account in my strategy.

Hi Marcus. This unfortunate bug has stopped me from playing RTW, which is
a shame, since I think it's a great game.

For me the only big issue is the dropping of sieges on a reload. Other AI
strategies aren't as important in my point of view.

The reason I'm posting is that I'd like to know if anyone has experimented
with setting the siege weapon construction time for AI factions to 0? If
the siege weapons are constructed immediately, will that make the AI
assault sooner?

Valtteri