So, now that NVlink is available on the new-ish 2070S, and is no longer limited to just Quadro's, and $800+ RTX 2080+ cards, I have been considering it over the 2060S despite minimal perfomance increase for significantly more money, for the sole reason that I feel like maybe there is a chance that NVLink may become more feasable in the near-ish future than SLI ever was, mainly due to the large increase in bandwidth between cards.
Its still nowhere near the speed of VRAM on todays cards, but getting close to 25-30% of it(depending on which card of course) which is not bad if you ask me.
I feel like the hardware tech should be viable now, so it comes down to mostly a matter of game developers incorporating efficient scaling in future titles.
So basically my question is, what do yall think about think spending the extra cash on a 2070S because of the NVLink, therefore leaving the potential open to obtain a second one maybe second hand, in a year or two, for significantly less than it is now.
Then being able to use that 2 card setup further into the future than a single 2060s or 2070s might take me.
I realize that in order for 2 cards perform better than one, not worse (like with SLI in some situations) it will still take a change of thinking in game development.
Keep in mind I mostly play mainstream titles that are either less than 1-2 yr old or just released. Eg, DX11/DX12 titles.
I am hoping that developers might come up with something better than Alternate Frame rendering although nvidia cleaims that nvlink will still work the same way. Certain machine learning applications scale well on multi-gpu already, and the extra bandwidths seems like it opens up a lot of possibilities. Game developers should be able to do the same sort of scaling if they put in the effort, right?
What do you all think? is/will multi gpu scaling only ever be useful for neural networks and crypto mining? Do you think we will ever be able to enjoy gaming with the same kind of performance increases?
Now that the RTX cards have been out for a while their multi gpu performance seems to be fairly well documented as far as current titles go, which seems good, but not awesome.
The first step develpers need to work out the issues that cause micro stutters caused by the particularly low min fps despite very high 150+fps average in certain games, even ones that scale fairly well (by todays standards) This still seems to be an issue even with NVLink setups, not just SLI.
So, this is mostly a theoretical question at this point.
In my particular case I wouldn't be adopting it for at least a year or more. But a lot can happen in a year. And even a chance to not have to spend the big bucks on a whole new gpu setup all over again in a couple years seems like it might be worth the extra money. The extra performance over the 2060s doesnt hurt either, I just feel like its silly that they don't allow all the RTX cards to use NVLink. They all seem expensive enough, right?
So who actually uses RTX cards in NVlink? Especially if you have done SLI in the past? What do you think about the future of multi gpu gaming? Most people will tell you its dead i know, but will it always be?
Its still nowhere near the speed of VRAM on todays cards, but getting close to 25-30% of it(depending on which card of course) which is not bad if you ask me.
I feel like the hardware tech should be viable now, so it comes down to mostly a matter of game developers incorporating efficient scaling in future titles.
So basically my question is, what do yall think about think spending the extra cash on a 2070S because of the NVLink, therefore leaving the potential open to obtain a second one maybe second hand, in a year or two, for significantly less than it is now.
Then being able to use that 2 card setup further into the future than a single 2060s or 2070s might take me.
I realize that in order for 2 cards perform better than one, not worse (like with SLI in some situations) it will still take a change of thinking in game development.
Keep in mind I mostly play mainstream titles that are either less than 1-2 yr old or just released. Eg, DX11/DX12 titles.
I am hoping that developers might come up with something better than Alternate Frame rendering although nvidia cleaims that nvlink will still work the same way. Certain machine learning applications scale well on multi-gpu already, and the extra bandwidths seems like it opens up a lot of possibilities. Game developers should be able to do the same sort of scaling if they put in the effort, right?
What do you all think? is/will multi gpu scaling only ever be useful for neural networks and crypto mining? Do you think we will ever be able to enjoy gaming with the same kind of performance increases?
Now that the RTX cards have been out for a while their multi gpu performance seems to be fairly well documented as far as current titles go, which seems good, but not awesome.
The first step develpers need to work out the issues that cause micro stutters caused by the particularly low min fps despite very high 150+fps average in certain games, even ones that scale fairly well (by todays standards) This still seems to be an issue even with NVLink setups, not just SLI.
So, this is mostly a theoretical question at this point.
In my particular case I wouldn't be adopting it for at least a year or more. But a lot can happen in a year. And even a chance to not have to spend the big bucks on a whole new gpu setup all over again in a couple years seems like it might be worth the extra money. The extra performance over the 2060s doesnt hurt either, I just feel like its silly that they don't allow all the RTX cards to use NVLink. They all seem expensive enough, right?
So who actually uses RTX cards in NVlink? Especially if you have done SLI in the past? What do you think about the future of multi gpu gaming? Most people will tell you its dead i know, but will it always be?