Archived from groups: rec.games.diplomacy (
More info?)
With good house rules, that cover the matter, it isn't a problem at all.
The Model House Rules, which may be found at
http://diplomiscellany.tripod.com/id7.html , cover as Rule VII.(6):
(6) NMRs and Replacement of Players:
Alternative A: The GM will adjudicate with orders missing from one or more
powers. Players failing to submit orders must contact the GM within
[number] hours of the publication of the adjudication, or the GM will
arrange for a replacement. The GM will normally attempt to contact the
NMRing player publicly and privately before arranging for a replacement, but
the GM, in the sole discretion of the GM, reserves the right to immediately
replace an NMRing player after one or more NMRs.
Alternative B: The GM will adjudicate with orders missing from one or more
powers, but will grant a one-time grace period of [number] hours to each
player to attempt to prevent what would otherwise be the first NMR for that
particular player. The grace period will begin at the deadline for
submission of the relevant order set. The GM may, but is not required, to
notify the non-submitting player that the grace period is in effect, and the
GM will not inform the other players as to the reason for any delay in
adjudication. Players failing to submit orders must contact the GM within
[number] hours of the deadline plus the grace period if applicable, or the
GM will arrange for a replacement. The GM will normally attempt to contact
the NMRing player publicly and privately before arranging for a replacement,
but the GM, in the sole discretion of the GM, reserves the right to
immediately replace an NMRing player after one or more NMRs.
Alternative C: No NMRs will be allowed to have an impact on game play, and
the game may be delayed in order for the GM to adjudicate with orders
submitted from all powers. Players failing to submit an order set must
contact the GM within [number] hours of the deadline and submit an order
set, or the GM will arrange for a replacement. The GM will normally attempt
to contact the NMRing player publicly and privately before arranging for a
replacement, but the GM, in the sole discretion of the GM, reserves the
right to immediately replace a player after one or more NMRs.
A good GM, in any kind of forum, can usually rustle up a replacement player
without too much trouble.
"Will Berry" <wberry@wberry.org.x> wrote in message
news
😛tuZc.58050$%n4.6800@bignews6.bellsouth.net...
> Theresa Robinson wrote:
> > I'm moderating my first game ever, and have a country in civil disorder.
Are
> > other countries allowed to support the holds of a country in civil
disorder?
> > There doesn't seem to be anything in the official rules.
>
> But the rules do say that a unit being given no order is interpreted as
> an order to hold, and that a unit not ordered to move can receive
> support to hold. So I would say the units of a country in civil
> disorder can receive support to hold.
>
> The biggest issue I've experienced with civil disorder is the procedure
> for replacing players. The Web judges have this down to a science, but
> when it's a human-judged e-mail game it can be a big deal. What happens
> when no replacement is available, how long to let a player submit no
> orders before calling for replacements, etc.
>
> --
> Will Berry
> Director of Operations, Techwood Con gaming convention
> http://www.techwoodcon.com/