Rumored Next-Generation Xbox Specs Float About

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[citation][nom]ttcboy[/nom]If the specs are similar or better, games that port from console to pc won't be as bad as it used to be.[/citation]

And maybe Intel would start to move the hexa-core processors into the standard i7s (instead of keeping them at the very high-end i7 range), and move the octo-core processors into the very high-end i7 range.

Plus, AMD should be happy. Finally their Piledriver and the future Steamroller has some chance given their strengths in heavily threaded tasks.
 
Twice as many cores per module compared to AMD's previous designs, sounds a little odd... and only 1.6GHz too if the rumor/leak turns out to be accurate.

If that is true, game developers will have to step up their multi-threaded programming by several notches.
 
How would 1.6Ghz at 8 cores be great? Doesn't HT put more stress per core then a single threaded core? How would such a low clock speed be beneficial for HT? It sounds to me like it would choke and crash.
 
And my GTX 690 still trumps this tech thats not even out yet lol. I hate the thought of what I will have upgraded to once it does come out next year lol.
 
[citation][nom]bluestar2k11[/nom]How would 1.6Ghz at 8 cores be great? Doesn't HT put more stress per core then a single threaded core? How would such a low clock speed be beneficial for HT? It sounds to me like it would choke and crash.[/citation]

There is no hyper threading; it's 8 physical cores.
 
[citation][nom]guardianangel42[/nom]There is no hyper threading; it's 8 physical cores.[/citation]

Look at point 4 and 6 under the CPU segment, that screams HT hun.
4 CPU cores, 2 execution threads per core, that means 8 effective cores doesn't it? Doesn't HT desktop CPU's list 8 cores if it's a quad core chip?
 
8 cores seems weird, nightmare to have to code for 8 cores at 1.6 ghz instead of 4 cores at 3.2 ghz. Not to mention you would get better performance from 4 higher clocked cores because of scaling issues.

Yes things can be optimized to take advantage of 8 cores but that takes time and money and development costs for AAA games are already really high.
 
downclocked 7770? doesnt seem quite brawny to me...unless it has nothing to do with the current lineup of amd gpu's
 
50 GB 6x Blu-ray Disc drive

that is odd...
I thought that any BD player can read single layer 25GB and dual layer 50GB disks.
so the BD player itself is NOT 50GB.

am I wrong?
 
"8 gigabyte (GB) of RAM DDR3 (68 GB/s)"
About damn time I would have to say.

Previous was 512MB, at ~24GB/s.

Quite the improvement! This should VASTLY reduce loading times, and increase draw distance by several factors!
 
[citation][nom]Azathoth[/nom]"8 gigabyte (GB) of RAM DDR3 (68 GB/s)"About damn time I would have to say.Previous was 512MB, at ~24GB/s.Quite the improvement! This should VASTLY reduce loading times, and increase draw distance by several factors![/citation]

What about the hard drive?
 
I highly doubt with the specs stated Microsoft will, be asking you to punt $400 at it.
I mean don`t be surprised if the asking price is a bit more for the console.
If the rumor mill holds true to the specs. But I doubt it because it`s a hell of a Up rated leap from an Xbox 360, but we will see once you can get one off the shelf.
 
The Xbox seems underpowered for the rumored price in this leak, and overpowered for the price in the other leak this week (suggested an underclocked 8800 series GPU). I have a feeling the actual specs will fall in between both leaks.
 
$300-400 is what consoles typically fall at. since consoles this time around looks like they are leveraging old tech, not new nonexisting tech like the cell processor in the ps3 or its not yet release nvidia gpu nor bluray--they should be able to hit the $300 sweet spot.

sony's ps4 looks like last years stuff. amd a10 and 6670. ps4 should cost $200.
 
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