Rushing

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i have just set up my second pc with a new copy of d2 and lod ready to rush
some of my own dudes on a second account to the nm hell forge
is there any easy way of rushing or am im dreaming about what i want out of
it if so how long should it take and do i still get the same runes from the
forge is the dude is like level 2 or 3 or 60 or 70
thanks for the help
if this fails it just means i can mule alot safer
 
Archived from groups: alt.games.diablo2 (More info?)

u get the same drop no matter what. Hell forge rushing is very popular
way to get runes.

custard wrote:

> i have just set up my second pc with a new copy of d2 and lod ready to rush
> some of my own dudes on a second account to the nm hell forge
> is there any easy way of rushing or am im dreaming about what i want out of
> it if so how long should it take and do i still get the same runes from the
> forge is the dude is like level 2 or 3 or 60 or 70
> thanks for the help
> if this fails it just means i can mule alot safer
>
>
 
Archived from groups: alt.games.diablo2 (More info?)

Hi,

"custard" <custards1@hotmail.com> wrote in
news:79Rrd.56752$K7.1218@news-server.bigpond.net.au:

> is there any easy way of rushing or am im dreaming about what i want
> out of it if so how long should it take and do i still get the same
> runes from the forge is the dude is like level 2 or 3 or 60 or 70
> thanks for the help

in SP, you can start a new char at level 33 with the -act5 trick. Saves
some time levelling him up.
For rushing, an Enchantress is ideal as the rusher. She can buff the
rushee up with her Enchant and my girl is blasting through Nightmare at
amazing speeds.

You know you can trick the level requirement for Ancients, so even an
level 1 char can get to hell diff?

Anyhow, the waypoints that work for me when rushing:

-------------- RUSHING -------------------------
Act 1
Andariel (to get warriv to take you to act 2)
Act 2
Maggot Lair (to get staff)
Claw Viper Temple (to get Amulet)
Summoner (to get to Canyon of the Magi
Duriel (to talk to Tyrael and get Jerhyn and Meshif to allow you to
proceed)
Act 3
High Council
Mephisto (to get Portal to Act 4)
Act 4
Diablo
Act 5
Ancients
Baal
-------------- RUSHING --------------------------

Should take 2-3 hours to get ot hell diff..

Regards,

Oliver
 
Archived from groups: alt.games.diablo2 (More info?)

"custard" <custards1@hotmail.com> wrote in message
news:79Rrd.56752$K7.1218@news-server.bigpond.net.au...
> i have just set up my second pc with a new copy of d2 and lod ready to
rush
> some of my own dudes on a second account to the nm hell forge
> is there any easy way of rushing or am im dreaming about what i want out
of
> it if so how long should it take and do i still get the same runes from
the
> forge is the dude is like level 2 or 3 or 60 or 70
> thanks for the help
> if this fails it just means i can mule alot safer

Since I already had the extra pc, I have gone to 3 copies of lod on my
network here. I can rush two chars at a time.

My normal procedure is to rush 4 chars to act 2. I then get cubes and
staff/ammy for one pair. I then split the pair with the one with the staff
opening the game and I have the rusher and one without cube/staff/ammy join.
This way I only have to do maggot/viper once for 4 chars.

I then finish act 2 by doing summoner and duriel, do council (picking up the
missing cube for the other lvl 1) and meph in act 3, do just diablo in act
4, then I start watching for baal quest games. (more of them in the morning
and early afternoon). I bring in two mules and a rusher to help the quester
out and move two chars to nightmare.

Rinse and repeat for moving them thru nightmare.

When baal quests are thin, I go ahead a play a char to lvl 20 and have them
do ancients and join in with one of the lvl 1's to move both of them to
nightmare.

With just 2 comps it will be slower, doing only one rushee at a time. I can
have a pair of chars to nm hellforge inside 3 hours (without using mh) plus
the time I spend waiting for the baalquest game.

Hellforge drops the same without any referance to the char hitting the
forge, I have gotten enough puls to trade for items that way.
 
Archived from groups: alt.games.diablo2 (More info?)

Thanks oliver thats what i need to know the quest i have to do
Im playing on USWest realm and have just started there
i have 2 medium level palidins but not good enough items to cut in hell so i
thought by doing some nm forge runs i can get some runes up for trading for
some better stuff or mabe some rune word items
my first paladin is a holy shocker perferct to rush people in noraml as i
dont even have to hit anything
"Oliver Wenzel" <ouuch@t-online.de> wrote in message
news:coothp$tr5$04$1@news.t-online.com...
> Hi,
>
> "custard" <custards1@hotmail.com> wrote in
> news:79Rrd.56752$K7.1218@news-server.bigpond.net.au:
>
> > is there any easy way of rushing or am im dreaming about what i want
> > out of it if so how long should it take and do i still get the same
> > runes from the forge is the dude is like level 2 or 3 or 60 or 70
> > thanks for the help
>
> in SP, you can start a new char at level 33 with the -act5 trick. Saves
> some time levelling him up.
> For rushing, an Enchantress is ideal as the rusher. She can buff the
> rushee up with her Enchant and my girl is blasting through Nightmare at
> amazing speeds.
>
> You know you can trick the level requirement for Ancients, so even an
> level 1 char can get to hell diff?
>
> Anyhow, the waypoints that work for me when rushing:
>
> -------------- RUSHING -------------------------
> Act 1
> Andariel (to get warriv to take you to act 2)
> Act 2
> Maggot Lair (to get staff)
> Claw Viper Temple (to get Amulet)
> Summoner (to get to Canyon of the Magi
> Duriel (to talk to Tyrael and get Jerhyn and Meshif to allow you to
> proceed)
> Act 3
> High Council
> Mephisto (to get Portal to Act 4)
> Act 4
> Diablo
> Act 5
> Ancients
> Baal
> -------------- RUSHING --------------------------
>
> Should take 2-3 hours to get ot hell diff..
>
> Regards,
>
> Oliver
 
Archived from groups: alt.games.diablo2 (More info?)

I think it was "custard" <custards1@hotmail.com> that wrote something
like...

>i have just set up my second pc with a new copy of d2 and lod ready to rush
>some of my own dudes on a second account to the nm hell forge
>is there any easy way of rushing or am im dreaming about what i want out of
>it if so how long should it take and do i still get the same runes from the
>forge is the dude is like level 2 or 3 or 60 or 70
>thanks for the help
>if this fails it just means i can mule alot safer
>

If you're only after the runes from the hellforge, I've been able to
get to the hell hellforge in about an hour and a half. Obviously you
need a pretty tough character to be able to rush a level 3 character
through hell difficulty in good time.

Some things to note.
In act 2, the character being rushed should talk to Drognan after
getting the viper amulet and before *any* character enters the Arcane
Sanctuary. If you don't do this, the guards won't move apart and let
you get to Jeryhn after talking to Tyreal so you can't then go talk to
Meshif and get on the boat to Act 3. If this does happen, sometimes
Jeryhn is close enough that you can talk to him over the guards heads,
otherwise you need to go back down either the palace or Arcane WP,
teleport back up to the first level and put a TP up for the rushee to
go through to be able to get to Jerhyn. Just talk to Drognan in a
timely manner, it's easier. : )

If the rushee dies for any reason, don't press Esc. Just make sure
you kill whoever needs killing at the time within a screen or so of
the corpse and you'll be fine. Mephisto doesn't count last I heard,
as the rushee only has to be on Durance 3, not close enough to Meph to
get any xp from his death. The council can be a bit tricky like this
as they tend to run around a bit and the dudes that run away when your
rusher show up, will run back in and kill the rushee while you're busy
with the council.

I always do the Normal Hellforge as well, as while the rune usually
isn't all that good, you can still get up to like an Amn, and the gems
are good for cubing up to perfects and rerolling small charms. I've
gotten some very nice charms from rerolling.

In the chaos sanctuary, don't worry about killing everything unless
your rusher can't handle the big mobs. Just hit all the seals and
kill the bosses that appear. Once all the seals have been hit and the
last of the 3 bosses goes down, everything else in the area dies and
diablo appears. I usually put the tp up right where he appears and
bring the rushee in right on top of him. As long as Diablo doesn't
use his fire nova and you're attacking him from the other side, the
rushee often survives. Does for me at least. And if it does die,
then at least it's close enough to still get the quest when you do
beat diablo.

Once Diablo's down and you get your rushee into Act 5, get the rushee
to create a new public game called "Baal for quest" or something
similar. Join with your rusher and go find the throne of destruction.
You'll get some people that will join just for baal minions, but your
rusher should be strong enough that the extra people don't really slow
things down too much. The idea here is to find someone to join the
party of your rusher and rushee that want's to beat Baal and move into
NM or Hell diff as the case may be. With your rushee in town and in
the same party as that person, when they beat baal (with your rushers
help) and move onto the next difficulty level, so will your rushee.
You rusher *CAN* get the last hit in on baal, indeed, your rusher can
do all the work. You just need someone that needs the quest in your
party and in the world stone chamber when Baal goes down. This way
you avoid all the trouble of the level requirements of the ancients,
and while there are similar ways to get past the ancients, my tests
seemed to show that they don't work if anyone that already has the
ancients quest helps. Seems easier to me to just do Baal.
Also, I don't tend to wait around if no one has shown up that wants
the quest and just kill baal then start a new game and try again.
There's only been 2 or 3 times that I've had to make more than 3 games
to get a rushee into the next difficulty level, and considering normal
baal is where I found my only Tal's ammy last ladder, just consider
them as mf runs also. I found my Arachnids Mesh from Hell Duriel
while doing a rush. I think it was doing a rush that I found perfect
chanceguards also. Picked up a Tiamats Rebuke doing a rush once also.
Rushes are actually not bad mf runs.

For a while when I'd first started doing the forge rushes I was
getting an ist just about every 2nd run, so no, the level of the
character getting the forge quest has nothing to do with what runes
drop.

And for the record, I use a fireball with Forb backup sorceress for
doing my rushes.
Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!