Rust Random Lag Spikes

benjyboi

Reputable
Mar 17, 2015
131
0
4,680
GPU: GTX 960 2GB
CPU: i5-4460
RAM: 8GB (4x2)

Rust System Info
-Memory
===Private: 6400 MB
===Working Set: 5500 MB

Windows Process
RustClient.exe
CPU Usage: 40-60%
Memory: 5,600,000

The memory was a lot less when I first played the game. Gradually, the memory keeps getting higher. The lag spikes happen randomly and last approximately 5-10 minutes.

When I play in Rust, my settings are set to recommended GeForce settings. I tweak them down a bit to give me better FPS.

Uninstalling and reinstalling doesn't help. Neither does turning down my graphics quality. There is no trigger or these lag spikes, it is completely random.

I'd like to find out how I can stop these random lag spikes from occurring.
 
Solution

Sorry for the late response, I was watching basketball.
Let's say, you're encoding a video, that takes 2 hours, during which, you want to do light tasks such as surf the web.

If you run video encoding process at normal priority, it will compete with your browser and GUI for CPU cycles and things will be less responsive.

If you set priority to low, it will only run, when nothing else with higher priority is running, resulting in more responsive GUI.
Just give it a try, if it doesn't work I don't now what to say try to contact the developers of Rust.


Well, Rust is in early development. It could be the game. Maybe go to task manager when Rust is open and go to the rust process right click and set the priority to high?
 

Sorry for the late response, I was watching basketball.
Let's say, you're encoding a video, that takes 2 hours, during which, you want to do light tasks such as surf the web.

If you run video encoding process at normal priority, it will compete with your browser and GUI for CPU cycles and things will be less responsive.

If you set priority to low, it will only run, when nothing else with higher priority is running, resulting in more responsive GUI.
Just give it a try, if it doesn't work I don't now what to say try to contact the developers of Rust.
 
Solution