UPDATE:
Assassin's creed odyssey is not being limited by any piece of hardware in my system as far as I can tell. The GPU simply isn't being used because the software is not using it (not because AMD's drivers are messing with it like I though, though that is technically still possible). Interestingly a couple of settings have a major impact on the stability of the framerate (terrain detail, fog, and a few more) while the hardware doesn't even break a sweat regardless of what I throw at it.
Also of note Teardown runs perfectly well and fully utilizes the GPU provided you turn v-sync completely off which introduces horrible screen tearing! with v-sync set to "every frame" the game will sometimes lock the framerate to 30 for a little while then "recover" once I move somewhere else before locking itself down again. Strange! Setting v-sync to "every other frame" simply locks the framerate to 20 permanently.
Summary of Issue
Assassin's creed odyssey is not being limited by any piece of hardware in my system as far as I can tell. The GPU simply isn't being used because the software is not using it (not because AMD's drivers are messing with it like I though, though that is technically still possible). Interestingly a couple of settings have a major impact on the stability of the framerate (terrain detail, fog, and a few more) while the hardware doesn't even break a sweat regardless of what I throw at it.
Also of note Teardown runs perfectly well and fully utilizes the GPU provided you turn v-sync completely off which introduces horrible screen tearing! with v-sync set to "every frame" the game will sometimes lock the framerate to 30 for a little while then "recover" once I move somewhere else before locking itself down again. Strange! Setting v-sync to "every other frame" simply locks the framerate to 20 permanently.
Summary of Issue
System ConfigurationRx 6800 GPU Core clocks fluctuate wildly causing very low and highly variable frame rates. This issue occurs in the following titles:
Also Control, For Honor, and Total War Three Kingdoms all have no issues and remain locked at a stable 2200 mhz when under sufficient load giving good performance.
- Assassin's Creed Odyssey: 500 - 2100 mhz
- Minecraft Java Edition: 10 - 500 mhz
- DCS World: 500 - 2100 mhz
- Teardown: 30 - 2200 mhz
- Motherboard: MSI Z390-A PRO
- CPU: Intel i7-9700k
- PSU: Seasonic 800w platinum
- Display: GIGABYTE G27Q (1440p 144Hz FreeSync)
- System Memory: 16 GB Dual Channel
- GPU: AMD Radeon RX 6800
- OS (Version): Windows 10 x64
- Driver: 20.45.01.28-201204a-361901C-RadeonSoftwareAdrenalin2020 (12/4/2020)
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