Between rumors and these departures from the ARC group I am more and more nervous Intel is going to can their discrete gaming GPUs. We need the competition in the GPU space. I will be sad to see them go if that ends up being the case. Fingers crossed I am wrong....
Personally, Ryan's position with Intel Graphics always felt a bit superfluous. Like Intel has TAP (Tom Petersen) and he's great at being a front man for Arc already. Ryan basically felt like TAP's counterpart and video partner.
After Intel laid off a bunch of people last month, including a freaking Fellow, I can't help but wonder how Ryan remained as long as he did. Or... maybe he was on that list of layoffs and we just didn't know about it?
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"The affected roles in those areas consisted of 11 GPU software development engineers and two graphics hardware engineers, an engineering manager and four engineers working on AI software as well as 28 engineers and architects working on cloud software and solutions.
"The layoffs also claimed a general manager as well as an Intel fellow, the latter of which is the most prestigious title that can be given to a technical employee. CRN was unable to identify them.
"Other roles caught up in Intel’s latest layoff round included a channel marketing manager, three engineering managers, six hardware engineers, five principal engineers, eight product marketing engineers, five product marketing engineering managers, 16 system-on-chip design engineers and two system-on-chip design engineering managers."
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Now the real question is whether Battlemage is still happening. I mean, Arc has gotten better over time, yes, and Arc 2.0 could be truly competitive. But Arc A-series is definitely not where it needs to be right now, and Arc B-series could be billions in spending for potentially less than billions in sales. IMO, Battlemage needs to basically match Ada on performance up to
at least the 4070 level, or it would probably be better to kill it off.