Hi everyone!
I’m having some performance issues and would really appreciate any help figuring them out.
My system:
I’ve been monitoring usage with the Steam overlay, and I noticed this pattern:
In demanding scenes, my CPU usage is around 80–100%, while GPU usage drops to 50–60%. However, in cutscenes or when facing a wall (i.e., when the CPU doesn’t have much to process), the GPU shoots up to 90–100%. It's the same when my character is in a closed, small location.
This suggests a potential CPU bottleneck, but I'm not entirely sure why this happens when others with the same setup show stable GPU usage near 100% even in gameplay in all scenes.
Any thoughts on what might be causing this?
Is there something else I should check or tweak?
I’m having some performance issues and would really appreciate any help figuring them out.
My system:
- CPU: Ryzen 5 5600
- GPU: Intel Arc B580
- Motherboard: Gigabyte B550M AORUS Elite
- RAM: G.Skill Aegis 16GB (2x8GB) DDR4 3200MHz
- Storage: 3 SSDs
XMP: Enabled | Resizable BAR: Enabled | PBO: Enabled | Temps: All normal
I’ve been monitoring usage with the Steam overlay, and I noticed this pattern:
In demanding scenes, my CPU usage is around 80–100%, while GPU usage drops to 50–60%. However, in cutscenes or when facing a wall (i.e., when the CPU doesn’t have much to process), the GPU shoots up to 90–100%. It's the same when my character is in a closed, small location.
This suggests a potential CPU bottleneck, but I'm not entirely sure why this happens when others with the same setup show stable GPU usage near 100% even in gameplay in all scenes.
Any thoughts on what might be causing this?
Is there something else I should check or tweak?