G
Guest
Guest
Archived from groups: rec.games.roguelike.adom (More info?)
Hi!
Personally I'd never be able to play a roguelike while save-scumming -
I hate it because for me it takes _all_ the excitement out of the
game. On the other hand I can understand that folks can get very
frustrated when losing a character after many hours of play due to a
bug or stupid mistake - so I would never actively try to prevent them
from save-scumming.
My only reaction is to not include a "save game and continue" feature
- if you want to play against the rules of roguelikes, please do so,
but live with the fact that you have to take a little extra effort to
preserve your saved game. AFAIC roguelikes are basically games without
a second chance - which makes for a very different experience compared
to standard RPGs.
Thomas Biskup
ADOM Maintainer
http://www.adom.de
Hi!
Personally I'd never be able to play a roguelike while save-scumming -
I hate it because for me it takes _all_ the excitement out of the
game. On the other hand I can understand that folks can get very
frustrated when losing a character after many hours of play due to a
bug or stupid mistake - so I would never actively try to prevent them
from save-scumming.
My only reaction is to not include a "save game and continue" feature
- if you want to play against the rules of roguelikes, please do so,
but live with the fact that you have to take a little extra effort to
preserve your saved game. AFAIC roguelikes are basically games without
a second chance - which makes for a very different experience compared
to standard RPGs.
Thomas Biskup
ADOM Maintainer
http://www.adom.de