back_by_demand :
DrBackwater, your conclusions are as bad as your grammar. No game is so irreparably broken that a future sequel cannot fix. Also no one game has it all. If that were true then after Doom 3 and Half Life 2 came out every game publisher should have quit and gone home.
Your conclusions? (its my fact.)
No one game has it all.
Seriously are you that naïve to believe your own dribble.
There's a difference between a broken game and a game that doesn't deserve a reboot, however games that share similarities and no difference; result in a poor game.
Thief 4= failure(Thank god dishonoured salvaged that shipwreck.)
Doom=failure
Crysis=failure (But thank god crytek studios also publish and license their sdk, resulting in more utter garbage.)
Duke nukem= Failure (lost generational gap resulting in failure, with no clear future but a Disillusioned fan base.)
Wolfenstien= Total ship wreck that's unsalvageable; until call of duty came along making it more money then any other developer while pumping more shit per capita. thank god we have Bethesda studios.
Rage=failure
There's a reason why valve prefers publishing then making another game you ignorant fuck.
Rust=winner
Mine craft= winner
Star citizen=winner
Star lancer=winner
Garry's mod=winner
Left 4 dead= winner
Gta=winner
Elder scrolls=winner
Fall out=winner
Battlefield=winner
bad company=winner