Archived from groups: alt.games.wolfenstein (
More info?)
On Wed, 18 Aug 2004 17:50:10 +0100, Tim Auton
<tim.auton@uton.[groupSexWithoutTheY]> wrote:
>Nex <yeahright@nottelling.com> wrote:
>>On Wed, 18 Aug 2004 06:56:43 +0100,
>>MAD-DOG-UK<maddog@sshhhImHiding.com> wrote:
>>>On Wed, 18 Aug 2004 04:46:00 GMT, "Ozzie" <res1q87y@verizon.net>
>>>wrote:
>>>
>>>>Maybe I just joined the battle too late (don't think I did) but I was barely
>>>>in the game when I heard that the back door was breached. Is there a way to
>>>>blow the back door?
>>>
>>>On servers running ETPro this can be done but a lot of them have it
>>>disabled.
>>
>>reckon.. its easy enough for allies to get in there when they can't
>>blow the door! much too easy if they can,
>
>Battery is a rubbish map when you can't blow the back door. Any
>vaguely organised Axis team can win Battery just by having a covert
>ops who is awake (to blow the ramp) and by making sure nobody goes on
>the beach or out the back door (to make sure they don't get a
>uniform).
>
>At least when you can blow the back door there is a decent fight on
>two fronts (the back bunker becomes crucial instead of pointless) and
>the Allies can win through skill rather than by relying on a mistake
>by the Axis team.
>
>
>Tim
good theory, but i don't think i've ever played that map when some
doofus axis doesn't jump onto the beach and try to kill the allies in
their beach spawn (giving them a uni) or runs out the back to fight
the allies coming up from the rear (giving them a uni)