[citation][nom]tlm man[/nom]Ah, I didn't know about the engines being similar. I actually never played the Xbox version, personally. Still, "port" is typically associated with a straight carbon copy with no additions or changes. BB was sort of a half-remake, half-sequel kinda deal.And I share the same concern. At this rate, if US PSO2 isn't up to speed with JP at launch, we will already start with (at least) a 6 month gap in content. And knowing Sega, it will only go downhill from there.I don't really expect them to stay on top of supporting the US servers, given their track record and the new F2P model. I more expect it to go the way of games like DFO, where the US servers are 1-2 years behind and the cash shops are filled with $10 shirts and $5 for a pack of healing items...[/citation]I played the Dreamcast original, V2, and later Ep I and II on Xbox. Blue Burst has everything in the Xbox version and then a ton more - like another Episode.
Anyway, so far PSO 2 is looking really awesome. From what I've seen detailed of their F2P model, it's much better than most of the Korean F2P MMORPGs. It doesn't look like Pay to Win, by any stretch of the imagination. I myself will probably spend a few bucks to get an extra character slot or two, maybe a few dollars monthly to access My Room function, and a couple dollars here and there on costumes. But from everything I've seen it looks like playing for free is quite viable, for those unable or unwilling to pay. My main concern is character transfers, but they're talking about adding them at a later date.
I follow http://bumped.org/psublog/ to keep on top of what's happening with PSO2.