Archived from groups: rec.games.roguelike.adom (
More info?)
"Adam Alexander" <yuffie@blueyonder.co.uk> wrote in message
news:bl_%d.107759$ug2.32449@fe2.news.blueyonder.co.uk...
> Cyclopentane is an alkane (hydrocarbon) that is formed in a ring.
>
> It has the chemical formula C5H10
>
> It is fairly simple challege, "map out the infinite dungeon". As you know,
> this is impossible since the infinite dungeon's levels are all random,
> even previously visited ones, which is why it's a cyclo-alkene, because
> it's never ending.
>
> Rules:
> From the start, go straight to the ID. From here, you must explore all
> explorable parts of the level. If you do not discover any hidden doors,
> it's up to you if you want to try and find them (although blocked
> coridoors are obvious, they're optional to search around).
>
> Once you've fully mapped that level, you find the stairs and walk down.
> Your challenge is to dive as deep as possible before your character is
> mercilessly slaughtered.
>
> My first attempt of this is with a Grey Elf Candle wizard. I'll keep
> everyone up-to-date on how it goes, it should be fairly simple, but I
> suspect early low PP may be an issue. Lack of food preservation can also
> hurt on the hunger aspect.
>
> As an inexperienced player, wish me luck!
First few characters died until I fated a trollish necromancer. God, are
these things tough. Refuses to die, no matter what, got my furthest yet
thanks to my slaves and the incredible toughness, and the strength, as well
as the starting weapon.
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Screenshot
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Korienne St:27 Le: 5 Wi:13 Dx:13 To:27 Ch: 6 Ap: 3 Ma:10 Pe:12
C-
DV/PV: 10/7 H: -6(74) P: 42(42) Exp: 6/10296 I9 Sp:
110
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Background Information
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Name: Korienne Race: female Troll Class: Necromancer
Eye color: black Hair color: black Complexion: tanned
Height: 8'2" Weight: 416 pounds
Age: 12 (young)
Star sign: Raven Birthday: 30/Raven (day 30 of the year)
YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Necromancer.
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Inventory
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Total weight: 1835 stones Carrying capacity: 3975 stones
Head : -
Neck : -
Body : uncursed ring mail (-1, -1) [+0, +3] [300s]
Girdle : -
Cloak : -
Right Hand : uncursed heavy skull club (+1, 1d10+3) [-1, +0] [120s]
Left Hand : -
Right Ring : uncursed ring of stun resistance [1s]
Left Ring : -
Bracers : -
Gauntlets : -
Boots : uncursed light boots [+0, +0] [20s]
Missile weapon: -
Missiles : bundle of 4 uncursed drakish scurgari (+2, 1d8+2) [40s]
Tool : -
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Stuff
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Total weight: 1354 stones Carrying capacity: 3975 stones
Armor ('[')
<Snip two robes>
Boots ('[')
<Snip some boots and sandals>
Two-handed weapons ('(')
uncursed skull staff (+0, 1d10+1) <Starting weapon> [40s]
Missiles ('/')
bundle of 19 uncursed arrows (+3, 1d6+1) <Lost my bow early game> [38s]
Tools (']')
uncursed triangular key [1s]
blessed fireproof blanket [10s]
Rings ('=')
uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Wands ('\')
uncursed wand of stunning (1 charge) [3s]
Potions ('!')
uncursed potion of water [4s]
blessed potion of cure poison [2s]
Scrolls ('?')
uncursed scroll of power [2s]
blessed scroll of balance [2s]
Books ('"')
uncursed spellbook of Fireball [100s]
uncursed spellbook of Frost Bolt [100s]
uncursed spellbook of Knock [100s]
cursed spellbook of Light [100s]
uncursed spellbook of Magic Lock [100s]
uncursed spellbook of Magic Lock [100s]
Food ('%')
heap of 2 uncursed large rations [400s]
uncursed iron ration [100s]
heap of 4 uncursed bones [16s]
Valuables ('$')
1986 gold pieces [19s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 13
<Disarmed mid fight, didn't notice. Ruddy swordsmen.>
Daggers & knives 0 +0 +0 +0 unskilled 30
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 4 +4 +4 +1 skilled 145
<My starting skull club. Awesome weapon.>
Staves 0 +0 +0 +0 unskilled 30
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 12
<What little marks I got before my bow exploded in a fire
🙁>
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 13
<Found little use for these, I got them and then 1 turn later got my
needed slave>
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30
Damage caused with your melee weapons:
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Right hand: +16 bonus to hit, 1d10+14 damage
<Mmmmm.>
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 4, base range: 2, +4 bonus to hit, 1d8+2 damage
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Skills
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Alchemy .................. 52 (good) [+2d4]
Appraising ............... 11 (mediocre) [+3d4]
Athletics ................ 37 (fair) [+2d4]
Bridge building .......... 14 (mediocre) [+3d5] (mr)
Climbing ................. 22 (mediocre) [+3d3]
Concentration ............ 90 (great) [+1d5]
Find weakness ............ 16 (mediocre) [+3d5]
First aid ................ 24 (mediocre) [+3d3]
Food preservation ........ 49 (fair) [+1d3]
Gemology ................. 10 (poor) [+2d4]
Haggling ................. 18 (mediocre) [+2d4]
Herbalism ................ 26 (mediocre) [+2d4]
Listening ................ 30 (mediocre) [+2d4]
Literacy ................. 83 (great) [+1d5]
Mining ................... 18 (mediocre) [+3d4]
Necromancy ............... 84 (great) [+3d3]
Stealth .................. 47 (fair) [+3d5]
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Spells
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Fireball : 21, 35pp (Effectivity: +0)
Frost Bolt: 26, 20pp (Effectivity: +2)
<Rarely used. Look at that PP cost for my troll. Ouch.>
Light : 56, 4pp (Effectivity: +0)
Magic Lock: 20, 14pp (Effectivity: +0)
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Her achievements during her adventures:
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Korienne, the trollish necromancer, was electrocuted by a lightning lizard.
<She never saw it coming, their electricity has about 20 tiles reach
🙁>
She scored 10007025 points and advanced to level 6.
She survived for 0 years, 2 days, 5 hours, 49 minutes and 11 seconds (3593
turns).
3 companions were killed during her adventures.
<Ironically, at the same time she was.>
Korienne visited 2 places.
<Wildy encounter and ID>
Her strength score was modified by +1 during her career.
Her learning score was modified by +2 during her career.
Her willpower score was modified by +1 during her career.
Her dexterity score was modified by +1 during her career.
Her toughness score was modified by +1 during her career.
Her charisma score was modified by +1 during her career.
Her appearance score was modified by +1 during her career.
Her mana score was modified by +1 during her career.
Her perception score was modified by +2 during her career.
<Blessed starting PoGA>
She ended her adventuring life on level 9 of some ancient caves.
<Well, it's something to beat in the future.>
197 monsters perished under her attacks.
<Slaves were kinda useless.>
She possessed the following intrinsic:
She was stun resistant (gained through an item).
She had the following talents: Alert, Miser, Potent Aura, Treasure Hunter.
She had a final speed score of 110 (final base speed: 110).
She was a messiah of Vagrak.
She did not ask for divine help.
She was chaotically aligned.
She was slightly tainted by Chaos.
The following monsters were vanquished:
1 bandit
1 berserker
1 black wizard
1 blink dog
1 bugbear
2 carrion crawlers
2 cavemen
1 chaos sister
2 corpse fiends
14 dire wolves
1 displacer beast
2 dopplegangers
1 ettin
2 fire beetles
1 gelatinous cube
1 ghost bat
2 ghuls
2 giant bats
3 gnolls
4 goblins
1 goblin chieftain
4 goblin rockthrowers
2 goblin slavemasters
2 hobgoblins
1 huge bat
1 hyena
6 jackals
1 jackalwere
30 kobolds
<Got a good few zombies/ghuls from this one>
1 kobold chieftain
5 kobold shamans
6 large bats
2 large jackals
9 large kobolds
1 large snake
1 lizard man
1 master swordsman
4 orcs
6 orc scorchers
2 outlaws
1 outlaw leader
1 rabid dog
1 raider
5 rats
5 skeletons
1 stone snake
2 swordsmen
1 werewolf
1 white baby dragon
2 white worms
45 wolves
<Cry.>
1 zombie