Shatterstorm against Affinity (specifically Welding Jar)

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My opponent has many artifacts in play including a Welding Jar.

I play Shatterstorm which buries all artifacts.

Q: Can said opponent activate Welding Jar to save one of the artifacts
before they're all buried?

Thanks
LT.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

MonoJoker wrote:

> My opponent has many artifacts in play including a Welding Jar.
>
> I play Shatterstorm which buries all artifacts.

"Bury" is obsolete terminology. It meant "destroy, can't be
regenerated," but nowadays the cards simply say that.
>
> Q: Can said opponent activate Welding Jar to save one of the artifacts
> before they're all buried?
>
> Thanks
> LT.

Shatterstorm
2RR
Sorcery
Destroy all artifacts. They can't be regenerated.

Welding Jar
0
Artifact
Sacrifice Welding Jar: Regenerate target artifact.

You can activate Welding Jar before the Shatterstorm resolves,
but it doesn't do any good because you can't regenerate anything
destroyed by the Shatterstorm. Note that if he'd played, say,
Akroma's Vengeance, you could've done it, because you *do*
get a chance to sacrifice the Welding Jar (and have its
effect resolve) before the destroy effect hits. It's just
that with Shatterstorm, it doesn't do any good.

Akroma's Vengeance
4WW
Sorcery
Destroy all artifacts, creatures, and enchantments.
Cycling 3 (3, Discard this card: Draw a card.)

--
Christopher Mattern

"Which one you figure tracked us?"
"The ugly one, sir."
"...Could you be more specific?"
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

On Mon, 08 Nov 2004 22:32:06 GMT, MonoJoker <monojoker@bigjobbys.com.au> wrote:
>My opponent has many artifacts in play including a Welding Jar.
>
>I play Shatterstorm which buries all artifacts.

Which whats all artifacts?

("Bury" hasn't been a Magic term since Tempest, in 1997.)

>Q: Can said opponent activate Welding Jar to save one of the artifacts
>before they're all buried?

Regardless of what Shatterstorm is _going to_ do to stuff when it
resolves, opponent can use the Jar in response. To use Welding Jar, opponent
has to have a) priority, and b) a legal target artifact (which can even be
Welding Jar itself); opponent MUST get priority before Shatterstorm is ever
ALLOWED to resolve. So opponent can use the Jar in response.

However, this will not "save" the target artifact; Shatterstorm's text may
illuminate you:

Shatterstorm 2RR Sorcery
Destroy all artifacts. They can't be regenerated.

(Yes, that's probably not what the one you're LOOKING at says. That is,
however, the text on all existing Shatterstorms from the 10/20/04 Oracle.)

So while he can use the Jar on another artifact in response, and while doing so
will set up a regeneration shield on the other artifact, Shatterstorm says
that that shield can't get used. So using the Jar is usually fairly futile in
this situation.

Dave
--
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