Archived from groups: rec.games.trading-cards.magic.rules (
More info?)
On Mon, 08 Nov 2004 22:32:06 GMT, MonoJoker <monojoker@bigjobbys.com.au> wrote:
>My opponent has many artifacts in play including a Welding Jar.
>
>I play Shatterstorm which buries all artifacts.
Which whats all artifacts?
("Bury" hasn't been a Magic term since Tempest, in 1997.)
>Q: Can said opponent activate Welding Jar to save one of the artifacts
>before they're all buried?
Regardless of what Shatterstorm is _going to_ do to stuff when it
resolves, opponent can use the Jar in response. To use Welding Jar, opponent
has to have a) priority, and b) a legal target artifact (which can even be
Welding Jar itself); opponent MUST get priority before Shatterstorm is ever
ALLOWED to resolve. So opponent can use the Jar in response.
However, this will not "save" the target artifact; Shatterstorm's text may
illuminate you:
Shatterstorm 2RR Sorcery
Destroy all artifacts. They can't be regenerated.
(Yes, that's probably not what the one you're LOOKING at says. That is,
however, the text on all existing Shatterstorms from the 10/20/04 Oracle.)
So while he can use the Jar on another artifact in response, and while doing so
will set up a regeneration shield on the other artifact, Shatterstorm says
that that shield can't get used. So using the Jar is usually fairly futile in
this situation.
Dave
--
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