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Archived from groups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic (More info?)
Why no talk on this game? It's been out for a few months. Did this game
not sell?
I've been playing it off and on for months. It's very good, and is
pretty much like the original game. My only (rather small) problem with it-
it would be far better with gamepad support. The interface is a wierd
mixture for a modern PC game- it relies upon the keyboard almost
exclusively, and the mouse is almost an afterthought. A gamepad would be
alot more ergonomic. Maybe I just play the game to death, but I find the
use of the numberpad as the primary control to be a bit hand cramping after
a while. Having an option for analog control for the ship would be alot
easier.
And lest anybody think a gamepad would be heresy on the PC- the
original game could use a joystick (in fact, that's how I played it). I
think it's available on the XBox (not that I own one), though I'm not sure
how it would look- Pirates supports several DirectX 9 features, including
HDR lighting.
Why no talk on this game? It's been out for a few months. Did this game
not sell?
I've been playing it off and on for months. It's very good, and is
pretty much like the original game. My only (rather small) problem with it-
it would be far better with gamepad support. The interface is a wierd
mixture for a modern PC game- it relies upon the keyboard almost
exclusively, and the mouse is almost an afterthought. A gamepad would be
alot more ergonomic. Maybe I just play the game to death, but I find the
use of the numberpad as the primary control to be a bit hand cramping after
a while. Having an option for analog control for the ship would be alot
easier.
And lest anybody think a gamepad would be heresy on the PC- the
original game could use a joystick (in fact, that's how I played it). I
think it's available on the XBox (not that I own one), though I'm not sure
how it would look- Pirates supports several DirectX 9 features, including
HDR lighting.