G
Guest
Guest
Archived from groups: rec.games.roguelike.nethack (More info?)
For some time now, I've been annoyed with the clumsiness of constantly
moving items in and out of containers in order to protect them (or
decrease encumbrance) when not in use. I'd like to propose the
following simplification for your approval.
Instead of having to specifically put items into (oilskin) sacks and
bags of holding, just treat all unworn, unwielded items in the
inventory as being granted the same protection and/or weight reduction
as if they were inside the container being carried. IIRC, all three
give protection from fire, cold, electricity, theft, and cursing to
their contents; oilskin sacks, of course, give waterproofing.
Unfortunately, I don't have the slightest clue about how to make the
required changes to the source code. You could fit what I know about C
into a matchbox without taking the matches out first. Please, O wise
and benevolent source divers, kindly grant me insight into your arcane
art.
For some time now, I've been annoyed with the clumsiness of constantly
moving items in and out of containers in order to protect them (or
decrease encumbrance) when not in use. I'd like to propose the
following simplification for your approval.
Instead of having to specifically put items into (oilskin) sacks and
bags of holding, just treat all unworn, unwielded items in the
inventory as being granted the same protection and/or weight reduction
as if they were inside the container being carried. IIRC, all three
give protection from fire, cold, electricity, theft, and cursing to
their contents; oilskin sacks, of course, give waterproofing.
Unfortunately, I don't have the slightest clue about how to make the
required changes to the source code. You could fit what I know about C
into a matchbox without taking the matches out first. Please, O wise
and benevolent source divers, kindly grant me insight into your arcane
art.