I've always wondered if there was any way to tell how much more demand there was on the CPU between playing a game in single-player (campaign) mode vs playing it on a busy server with lots of other players. Anyone have a guesstimate? Would it drag down fps more as other players game on?
I realize it might vary from game to game, number of players and all that, but just a general idea. Or maybe the difference is minuscule. I tried checking on my own, but could never figure out how to do it accurately. If this is a dumb question, just tell me.
I realize it might vary from game to game, number of players and all that, but just a general idea. Or maybe the difference is minuscule. I tried checking on my own, but could never figure out how to do it accurately. If this is a dumb question, just tell me.