I finally have a rig that can run Crysis somewhat decent, but there is one big issue: portions of the sky flicker annoyingly unless detail is set to low (where the sky has no detail). Does anyone else have this problem? I did try setting the graphics clocks back to stock and that did not help.
system specs:
CPU: AMD Phenom II 720 (2.8 GHz triple core) - OC’ed to 3.6 GHz
Graphics: (2) Sapphire HD4870’s (1 Gb ea.) in Crossfire - OC’ed to 810/1050
Mobo: Asus M4A78T-E – 790GX / SB750
RAM: G.Skill 8 Gb - DDR3 1333 MHz
HDD: WD Caviar Black 750 Gb – 7200 rpm / 32 Mb cache
PSU: PC Power & Cooling Silencer 610
Case: Antec Nine Hundred (without stupid LED fans)
CPU Cooler: Xigmatek S1283 w/ 120mm Fan
Case Fans: (4) Scythe 120mm’s & (1) Antec 200mm
Fan Controller: Scythe KazeMaster
OS: Vista Home PremiumWindows 7 64-bit
game settings:
1280x800
AA off
All settings at medium
system specs:
CPU: AMD Phenom II 720 (2.8 GHz triple core) - OC’ed to 3.6 GHz
Graphics: (2) Sapphire HD4870’s (1 Gb ea.) in Crossfire - OC’ed to 810/1050
Mobo: Asus M4A78T-E – 790GX / SB750
RAM: G.Skill 8 Gb - DDR3 1333 MHz
HDD: WD Caviar Black 750 Gb – 7200 rpm / 32 Mb cache
PSU: PC Power & Cooling Silencer 610
Case: Antec Nine Hundred (without stupid LED fans)
CPU Cooler: Xigmatek S1283 w/ 120mm Fan
Case Fans: (4) Scythe 120mm’s & (1) Antec 200mm
Fan Controller: Scythe KazeMaster
OS: Vista Home PremiumWindows 7 64-bit
game settings:
1280x800
AA off
All settings at medium