Archived from groups: rec.games.roguelike.misc (
More info?)
c444l <news@glitterchildren.com> writes:
>> I just can't get used to the h,j,k,l direction keys.
>
> After using vi a bit, you'll get used it and come to appreciate it. Be sure
> to keep your fingers on the keyboard just as you would if normally typing..
> index on J, middle on K and ring on L. It'll seem more natural this way.
You'll especially appreciate them if you have a keyboard like mine■,
that doesn't have a numeric keypad, and doesn't have arrow keys! For
this reason, I completely despise new roguelikes that only allow using
the keypad (actually, I can't play them at all).
■ Happy-hacking KB
Even when playing on a standard keyboard, I prefer the hjkl (+yubn)
direction keys -- they're simply more finger-friendly and natural than
the numeric keymap solution (which requires more hand-movement /
awkward-finger-contortions).
So, roguelike authors: _Please_ support the hjkl+yubn movement keys;
if you can't be bothered, at least allow user-defined keymaps so it's
possible for the user to implement this himself.
Thanks,
-Miles
p.s. I'm not a vi user though, in fact I don't like vi at all, but when
I'm forced to use it, I have no problems with cursor movement due
to my experience playing roguelikes...
🙂
--
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