Archived from groups: misc.consumers,alt.sys.pc-clone.dell (More info?)
(Ed Foster's Gripelog)---Software publishers generally insist that
their products are licensed, not sold - and that they therefore can
deprive you of the fair use rights you'd otherwise have with a book or
a music CD. But our recent discussions about copy protection have
prompted several readers to point out a contradiction in the software
industry's way of thnking.
"The recent gripe about DRM in the little kid's game reminded me of an
old gripe of mine," wrote one reader. The CD for his kids' favorite
game - a copy-protected Broderbund product that prevented making a
backup copy - had gotten too scratched to load. "I contacted
Broderbund and requested to pay to swap media. They said they had no
more media and no way for me to recover the game. They would not even
provide for a download copy or some other arrangements. The game was a
few years old and I had all of the material to prove ownership, but
now all I had was a useless CD."
But if the game was licensed, not sold, shouldn't he still have a
right to a working copy? "It really drove home that the software
companies want the best of both worlds," the reader with the defunct
Broderbund CD says. "They claim that they are not selling you the
program on the CD but rather licensing you to use the software. When
the software becomes unusable, they switch their tune and tell you
that you own a physical CD that you have damaged and you no longer
have your license to the software."
If software is actually licensed, not sold, then the customer's right
to use it remains despite damaged media, crashed drives, or
malfunctioning DRM. If software transactions are actually an ordinary
sale of goods (as many legal experts believe, by the way), then
customers' fair use rights must remain intact.
One way or the other, software publishers at least should be
consistent.
http://weblog.infoworld.com/foster/2004/10/26.html#a172
(Ed Foster's Gripelog)---Software publishers generally insist that
their products are licensed, not sold - and that they therefore can
deprive you of the fair use rights you'd otherwise have with a book or
a music CD. But our recent discussions about copy protection have
prompted several readers to point out a contradiction in the software
industry's way of thnking.
"The recent gripe about DRM in the little kid's game reminded me of an
old gripe of mine," wrote one reader. The CD for his kids' favorite
game - a copy-protected Broderbund product that prevented making a
backup copy - had gotten too scratched to load. "I contacted
Broderbund and requested to pay to swap media. They said they had no
more media and no way for me to recover the game. They would not even
provide for a download copy or some other arrangements. The game was a
few years old and I had all of the material to prove ownership, but
now all I had was a useless CD."
But if the game was licensed, not sold, shouldn't he still have a
right to a working copy? "It really drove home that the software
companies want the best of both worlds," the reader with the defunct
Broderbund CD says. "They claim that they are not selling you the
program on the CD but rather licensing you to use the software. When
the software becomes unusable, they switch their tune and tell you
that you own a physical CD that you have damaged and you no longer
have your license to the software."
If software is actually licensed, not sold, then the customer's right
to use it remains despite damaged media, crashed drives, or
malfunctioning DRM. If software transactions are actually an ordinary
sale of goods (as many legal experts believe, by the way), then
customers' fair use rights must remain intact.
One way or the other, software publishers at least should be
consistent.
http://weblog.infoworld.com/foster/2004/10/26.html#a172