Soloing

Archived from groups: alt.games.everquest (More info?)

>Sounds like there will be more of a chance to get xp soloing

I think they've doubled it. Just happened to play my lvl 11 paladin
before the change and he was getting 1/2 exp for a green spider in
forest ruins. My lvl 11 gnome is now getting 1%. Given that and the
fact she could take out some yellow and even orange solo mobs means she
is going to race up the levels much faster then the other chars.
 
Archived from groups: alt.games.everquest (More info?)

"BombayMix" <bombaymix@altavista.co.uk> wrote in message
news:1106907954.938176.200310@z14g2000cwz.googlegroups.com...
> >Sounds like there will be more of a chance to get xp soloing
>
> I think they've doubled it. Just happened to play my lvl 11 paladin
> before the change and he was getting 1/2 exp for a green spider in
> forest ruins. My lvl 11 gnome is now getting 1%. Given that and the
> fact she could take out some yellow and even orange solo mobs means she
> is going to race up the levels much faster then the other chars.

I can't vouch for the green mobs, but the short time (about a month) that I
played EQ2, I never fought much of anything except the yellow and orange
mobs, with the occasional white. I didn't realize people might have trouble
with those...

--
############################
Firian
Dark Elf Necromancer of the 23rd Circle, FV
Berdache
Troll Shaman of the 22nd Stone, FV
 
Archived from groups: alt.games.everquest (More info?)

"Firian" <G.Booth@usm.edu> wrote in news:41fa5e02$1@nntp.usm.edu:

> "BombayMix" <bombaymix@altavista.co.uk> wrote in message
> news:1106907954.938176.200310@z14g2000cwz.googlegroups.com...
>> >Sounds like there will be more of a chance to get xp soloing
>>
>> I think they've doubled it. Just happened to play my lvl 11 paladin
>> before the change and he was getting 1/2 exp for a green spider in
>> forest ruins. My lvl 11 gnome is now getting 1%. Given that and the
>> fact she could take out some yellow and even orange solo mobs means
>> she is going to race up the levels much faster then the other chars.
>
> I can't vouch for the green mobs, but the short time (about a month)
> that I played EQ2, I never fought much of anything except the yellow
> and orange mobs, with the occasional white. I didn't realize people
> might have trouble with those...
>

All I can say is up to level 22, I still don't...

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 22 Dwarven Mystic, 20 Sage
Aviv, 11 Gnome Braeler, 14 Craftsman
 
Archived from groups: alt.games.everquest (More info?)

"Graeme Faelban" <RichardRapier@netscape.net> wrote in message
news:Xns95EC5A8209A16richardrapiernetscap@130.133.1.4...
> "Firian" <G.Booth@usm.edu> wrote in news:41fa5e02$1@nntp.usm.edu:
>
>> I can't vouch for the green mobs, but the short time (about a month)
>> that I played EQ2, I never fought much of anything except the yellow
>> and orange mobs, with the occasional white. I didn't realize people
>> might have trouble with those...
>>
>
> All I can say is up to level 22, I still don't...

Could have been because of the classes I was playing, I guess...played a
druid, an enchanter, and a summoner...all level 11 when I quit playing.
Well, 'quit' playing is kinda strong, perhaps when I 'suspended playing for
a while' would be better. :) I was starting up a bard, but hadn't even
gotten him off the newbie island yet when I returned first to PlanetSide
then to EQ1 (or EQLive if you prefer). But honestly, I never found the
yellow and orange mobs all that tough to kill...died a few times while
fighting them, but for the most part, managed to kill them pretty easily.

--
############################
Firian
Dark Elf Necromancer of the 23rd Circle, FV
Berdache
Troll Shaman of the 22nd Stone, FV
 
Archived from groups: alt.games.everquest (More info?)

"Firian" <G.Booth@usm.edu> wrote in message news:41fa69d8$1@nntp.usm.edu...
> "Graeme Faelban" <RichardRapier@netscape.net> wrote in message
> news:Xns95EC5A8209A16richardrapiernetscap@130.133.1.4...
>> "Firian" <G.Booth@usm.edu> wrote in news:41fa5e02$1@nntp.usm.edu:
>>
>>> I can't vouch for the green mobs, but the short time (about a month)
>>> that I played EQ2, I never fought much of anything except the yellow
>>> and orange mobs, with the occasional white. I didn't realize people
>>> might have trouble with those...
>>>
>>
>> All I can say is up to level 22, I still don't...
>
> Could have been because of the classes I was playing, I guess...played a
> druid, an enchanter, and a summoner...all level 11 when I quit playing.

Oops...my apologies, Graeme. Comes from viewing these while at work. *grin*
I interpreted this to mean you still don't fight the yellow and orange mobs,
then when I just reread, I realized you meant you don't have trouble with
them. Blushing hotly from embarrassment here. :)

--
############################
Firian
Dark Elf Necromancer of the 23rd Circle, FV
Berdache
Troll Shaman of the 22nd Stone, FV
 
Archived from groups: alt.games.everquest (More info?)

"Graeme Faelban" <RichardRapier@netscape.net> wrote in message
news:Xns95EC5A8209A16richardrapiernetscap@130.133.1.4...
> "Firian" <G.Booth@usm.edu> wrote in news:41fa5e02$1@nntp.usm.edu:
>
> > "BombayMix" <bombaymix@altavista.co.uk> wrote in message
> > news:1106907954.938176.200310@z14g2000cwz.googlegroups.com...
> >> >Sounds like there will be more of a chance to get xp soloing
> >>
> >> I think they've doubled it. Just happened to play my lvl 11 paladin
> >> before the change and he was getting 1/2 exp for a green spider in
> >> forest ruins. My lvl 11 gnome is now getting 1%. Given that and the
> >> fact she could take out some yellow and even orange solo mobs means
> >> she is going to race up the levels much faster then the other chars.
> >
> > I can't vouch for the green mobs, but the short time (about a month)
> > that I played EQ2, I never fought much of anything except the yellow
> > and orange mobs, with the occasional white. I didn't realize people
> > might have trouble with those...
> >
>
> All I can say is up to level 22, I still don't...
>
> --
> On Erollisi Marr in <Sanctuary of Marr>
> Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons
>
> On Steamfont in <Insanity Plea>
> Graeme, 22 Dwarven Mystic, 20 Sage
> Aviv, 11 Gnome Braeler, 14 Craftsman

If my gear is up to date (blue at least but i prefer yellow/orange) then i
have no problems fighting a group of greens provided there are no casters.
Casters can kill you fast, directly or indirectly, and sometimes members of
groups get into a position where the program decides you can't target them.
But they can target you, oh yesssss.

On Najena
Ralph Nebbish
20 pal 19 sage and hating making all the stroma washes, resins and so forth
required by my alts,

Actually that brings up a point. I found making food/drink items easy xp and
fun. You can use all the products, the nodes are ridiculously close to the
city and safe, and there are so many varieties that you can usually get the
first time bonus xp.

My craftsman has been powering through the levels whilst my other characters
hit dead ends trying to manage huge inventory space problems for all the
subcombines, only to make the item and not be able to sell them, or find
they can't be sold easily (strongboxes might sell well at upper levels but
even so, you can only sell a few at time and i had heaps of app 3 scrolls
etc selling every night, then when app 4 came out i sold them all over
again).

I hate the interdependence of the classes. Maybe that's better in a guild.
It's just annoying to look at the cost of the subcombines and realise you
are making a loss every time, unless you skill up an alt, and with only 4
slots to play with you will only be able to do so in a limited way, although
i have seen a few people with 2 accounts.

I find the actual tradeskilling dull grinding for the most part, with a few
moments of pleasure towards the end. I'd prefer to be able to automate the
process to some extent, at least when the darn process is quite grey. I'm
not happy with eq2 tradeskilling but it is better than eq1, and possibly
less vulnerable than swg was to abuse. Not sure, i have seen a few people
who i suspect were macroing.

However, i'm stumped if i can think of a better way to create the tradeskill
process. Is there any other game which has done it better or is
tradeskilling a weak point (like roleplaying, alas!) in all these games?
 
Archived from groups: alt.games.everquest (More info?)

On Fri, 28 Jan 2005 09:45:05 -0600, "Firian" <G.Booth@usm.edu> wrote:

>"BombayMix" <bombaymix@altavista.co.uk> wrote in message
>news:1106907954.938176.200310@z14g2000cwz.googlegroups.com...
>> >Sounds like there will be more of a chance to get xp soloing
>>
>> I think they've doubled it. Just happened to play my lvl 11 paladin
>> before the change and he was getting 1/2 exp for a green spider in
>> forest ruins. My lvl 11 gnome is now getting 1%. Given that and the
>> fact she could take out some yellow and even orange solo mobs means she
>> is going to race up the levels much faster then the other chars.
>
>I can't vouch for the green mobs, but the short time (about a month) that I
>played EQ2, I never fought much of anything except the yellow and orange
>mobs, with the occasional white. I didn't realize people might have trouble
>with those...

Wait until you get higher - I'm 28 and I'm having a hard time finding
things to solo. Best are the undead in Nek forest, who were blue to
me at 27 and were all solo mobs.

Apart from that, nearly everything is either grey, or a group mob and
too tough for me - although the bigger crabs in TS are soloable.

--

Bunnies aren't just cute like everybody supposes !
They got them hoppy legs and twitchy little noses !
And what's with all the carrots ?
What do they need such good eyesight for anyway ?
Bunnies ! Bunnies ! It must be BUNNIES !
 
Archived from groups: alt.games.everquest (More info?)

Mark Morrison <drdpikeuk@aol.com> writes:

> On Fri, 28 Jan 2005 09:45:05 -0600, "Firian" <G.Booth@usm.edu> wrote:
>
> >"BombayMix" <bombaymix@altavista.co.uk> wrote in message
> >news:1106907954.938176.200310@z14g2000cwz.googlegroups.com...
> >> >Sounds like there will be more of a chance to get xp soloing
> >>
> >> I think they've doubled it. Just happened to play my lvl 11 paladin
> >> before the change and he was getting 1/2 exp for a green spider in
> >> forest ruins. My lvl 11 gnome is now getting 1%. Given that and the
> >> fact she could take out some yellow and even orange solo mobs means she
> >> is going to race up the levels much faster then the other chars.
> >
> >I can't vouch for the green mobs, but the short time (about a month) that I
> >played EQ2, I never fought much of anything except the yellow and orange
> >mobs, with the occasional white. I didn't realize people might have trouble
> >with those...
>
> Wait until you get higher - I'm 28 and I'm having a hard time finding
> things to solo. Best are the undead in Nek forest, who were blue to
> me at 27 and were all solo mobs.
>
> Apart from that, nearly everything is either grey, or a group mob and
> too tough for me - although the bigger crabs in TS are soloable.

There is a centaur camp in southwestern TS with level 28-30 solo
centaurs, which should be better than the blues, at least. I think
there was some other spot with higher level solo encounters, as well,
but I can't recall where or what. I've never been to Nektulos so I
can't help there.
 
Archived from groups: alt.games.everquest (More info?)

In article <Xns95EC5A8209A16richardrapiernetscap@130.133.1.4>,
Graeme Faelban <RichardRapier@netscape.net> wrote:

>On Erollisi Marr in <Sanctuary of Marr>
>Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons
>
>On Steamfont in <Insanity Plea>
>Graeme, 22 Dwarven Mystic, 20 Sage
>Aviv, 11 Gnome Braeler, 14 Craftsman
^^^^^^^

Braeler, eh? I'd heard some of those forge accidents were brutal,
but sheesh!


--------------------------------------------------------------------------
Roger Bonzer | There's this guy. And he falls in a vat of
minotaur@hurloon.net | radioactive chemicals and instead of getting
| superpowers like you'd expect, he just dies.
| -- Ronnie, Zot #31
 
Archived from groups: alt.games.everquest (More info?)

On 29 Jan 2005 12:09:41 +0100, patrik@nordebo.com wrote:

>Mark Morrison <drdpikeuk@aol.com> writes:
>
>> On Fri, 28 Jan 2005 09:45:05 -0600, "Firian" <G.Booth@usm.edu> wrote:
>>
>> >"BombayMix" <bombaymix@altavista.co.uk> wrote in message
>> >news:1106907954.938176.200310@z14g2000cwz.googlegroups.com...
>> >> >Sounds like there will be more of a chance to get xp soloing
>> >>
>> >> I think they've doubled it. Just happened to play my lvl 11 paladin
>> >> before the change and he was getting 1/2 exp for a green spider in
>> >> forest ruins. My lvl 11 gnome is now getting 1%. Given that and the
>> >> fact she could take out some yellow and even orange solo mobs means she
>> >> is going to race up the levels much faster then the other chars.
>> >
>> >I can't vouch for the green mobs, but the short time (about a month) that I
>> >played EQ2, I never fought much of anything except the yellow and orange
>> >mobs, with the occasional white. I didn't realize people might have trouble
>> >with those...
>>
>> Wait until you get higher - I'm 28 and I'm having a hard time finding
>> things to solo. Best are the undead in Nek forest, who were blue to
>> me at 27 and were all solo mobs.
>>
>> Apart from that, nearly everything is either grey, or a group mob and
>> too tough for me - although the bigger crabs in TS are soloable.
>
>There is a centaur camp in southwestern TS with level 28-30 solo
>centaurs, which should be better than the blues, at least. I think
>there was some other spot with higher level solo encounters, as well,
>but I can't recall where or what. I've never been to Nektulos so I
>can't help there.

I'll keep an eye out for those solo centaurs, thanks.

--

Bunnies aren't just cute like everybody supposes !
They got them hoppy legs and twitchy little noses !
And what's with all the carrots ?
What do they need such good eyesight for anyway ?
Bunnies ! Bunnies ! It must be BUNNIES !
 
Archived from groups: alt.games.everquest (More info?)

minotaur@agora.rdrop.com (Roger Bonzer) wrote in
news:UomdnWNVX_-hfGbcRVn-qg@scnresearch.com:

> In article <Xns95EC5A8209A16richardrapiernetscap@130.133.1.4>,
> Graeme Faelban <RichardRapier@netscape.net> wrote:
>
>>On Erollisi Marr in <Sanctuary of Marr>
>>Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons
>>
>>On Steamfont in <Insanity Plea>
>>Graeme, 22 Dwarven Mystic, 20 Sage
>>Aviv, 11 Gnome Braeler, 14 Craftsman ^^^^^^^
>
> Braeler, eh? I'd heard some of those forge accidents were brutal,
> but sheesh!
>

Fingers got burned cooking actually. That's my story, and I'm sticking to
it.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 22 Dwarven Mystic, 20 Sage
Aviv, 12 Gnome Brawler, 14 Craftsman
 

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