News Sony faces class action over expensive digital game and DLC prices — ‘Sony tax’ means digital games cost ‘an average of 47% more’ than those on dis...

Europe tends to be pro Sony. When consumers tend to make any company their preferred choice it allows and encourages said company to take advantage of their "market advantage". Apple isn't any different. The Chinese market gets discounts on their iPhones while the US market sees ever higher prices.

If consumers want lower prices, the most effective tool is........."restraint". Don't buy from them or their products and watch as prices drop. The closest example in the US was the original Nintendo 3DS. It was originally priced too high and consumers sent Nintendo that message. Nintendo later dropped the price permanently, as gamers weren't buying the product.
 
The first legal hearing is scheduled for later in 2025. Ultimately, the consumer action group hopes that the Dutch courts will uphold their claims and force Sony to open the sale of digital PlayStation content for other providers.
Ok, either this is incredibly badly worded or they asking for something that doesn't make any sense.
Digital PlayStation content will only be sony stuff and they are not going to be selling it any cheaper to other providers for those other providers to then be able to offer them cheaper.

But if it is a similar suit to what epic did with apple then Sony would have to allow other providers to offer non sony, non-playstation content on their store which would then force sony to lower prices, or at least compete on price, because customers would be able to choose between expensive sony stuff and cheaper "others" stuff.
 
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Since I don't care about playing the latest & greatest AAA title, I just add stuff to my wishlist and wait until it goes on sale. One nice thing they do is tell you exactly when the sale ends, so that you know how long you have to make up your mind about whether to buy something or just wait until the next sale.

The equivalent thing I'd do with physical game discs was to shop the discount bins, back in the day.
 
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Ok, either this is incredibly badly worded or they asking for something that doesn't make any sense.
Digital PlayStation content will only be sony stuff and they are not going to be selling it any cheaper to other providers for those other providers to then be able to offer them cheaper.

But if it is a similar suit to what epic did with apple then Sony would have to allow other providers to offer non sony, non-playstation content on their store which would then force sony to lower prices, or at least compete on price, because customers would be able to choose between expensive sony stuff and cheaper "others" stuff.
This seems like a very different case though. Phones are closer to computers in their functionality these days... where consoles aren't. They are computing devices, but hyper-locked down to do a very specific thing. Epic's case I thought was more geared towards payment practices, because they were tired of paying Apple part of their profits.

Also I can't see any way this would be possible without massive changes to the PS5 Operating System and functionality, and I could see Sony completely pulling out of the Dutch market before they spent money dealing with this... there is zero chance they allow a third-party store on the console.

Xbox on the other hand does seem to be moving towards making their next console a Windows machine though. We'll have to see how that turns out as it looks like they're possible allowing game installation from third party stores (not sure you'll be able to buy directly on the console though).
 
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Epic's case I thought was more geared towards payment practices, because they were tired of paying Apple part of their profits.
Yes, this opens up the precedence that a digital store has to allow other companies to sell stuff on their store independently from the store owner.
Epic and anybody can sell directly to customers on the apple store, for less money than they would have to if they where paying the apple tax, and they all would be able to sell directly to customers on the sony store as well.
Also I can't see any way this would be possible without massive changes to the PS5 Operating System and functionality, and I could see Sony completely pulling out of the Dutch market before they spent money dealing with this... there is zero chance they allow a third-party store on the console.
How do you figure?!
It's all just apps running on a frontend, sony won't even be doing anything, epic and everybody that want's to would have to make a compatible app, just like they make compatible games.
It's like saying that running youtube on a console would need massive changes, no the console is already build to run stuff.
I could see Sony completely pulling out of the Dutch market before they spent money dealing with this... there is zero chance they allow a third-party store on the console.
Yeah maybe, if this lawsuit stays dutch only, but if they win it sets precedence and then every country is going to jump on that bandwagon, cause worldwide gaming revenue ain't no joke.
I guess this already is the bandwagon....apple losing in court is a super strong message.
 
Ok, so if digital games are 47% more expensive then physical games, then why are you as the consumer buying digital games? Why not just buy the physical game and save money?
A lot of people WANT physical copies especially if that means you don't need an internet connection to use it... but you can't always actually get what you want now can you.

A disc with a launcher or download code in the cover is a waste of plastic unless you consider the cover a collectors item.
 
But if it is a similar suit to what epic did with apple then Sony would have to allow other providers to offer non sony, non-playstation content on their store which would then force sony to lower prices, or at least compete on price, because customers would be able to choose between expensive sony stuff and cheaper "others" stuff.
the thing about sony consoles is that hardware sold to consumers is sold at cheaper price than it should be, hence why software is pricey...to recoup some money lost on hardware

if they lower software prices, console prices will go up
 
the thing about sony consoles is that hardware sold to consumers is sold at cheaper price than it should be, hence why software is pricey...to recoup some money lost on hardware

if they lower software prices, console prices will go up
Yeah and since this will be the first thing to increase in price it will cause panic. 😛
Sony is making 85-90B in revenue per year, they'll live.
https://www.macrotrends.net/stocks/charts/SONY/sony/revenue
 
Because "PlayStation 5 Pro" has no Blu-ray drive?
It was supposed to have an add-on kit, but wasn't available at the time of launch. Did that ever ship?

Funny enough, I used the blu-ray drive of my PS5 to watch a blu-ray movie, for the first time, just a couple months ago. I have a dedicated 4k blu-ray player, but I didn't want to use it for... reasons.

Never bought a PS5 game on blu-ray, though. I do appreciate having the ability to play old PS4 games on discs I might buy, for instance. Not sure if there are any that you can no longer get in their online store, but probably you can get some used games for cheaper on-disc.
 
Ok, either this is incredibly badly worded or they asking for something that doesn't make any sense.
Digital PlayStation content will only be sony stuff and they are not going to be selling it any cheaper to other providers for those other providers to then be able to offer them cheaper.
I think they want to allow legitimate sales through other storefronts. Green Man Gaming used to sell some digital Playstation titles, but I think this was killed off when the PS5 launched.
 
Ok, so if digital games are 47% more expensive then physical games, then why are you as the consumer buying digital games? Why not just buy the physical game and save money?
Because Sony tied their hands (in some cases) by selling a digital only product, available at launch, before this price difference could be observed.
 
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the thing about sony consoles is that hardware sold to consumers is sold at cheaper price than it should be, hence why software is pricey...to recoup some money lost on hardware

if they lower software prices, console prices will go up
The console business model might be nearly obsolete. Nintendo doesn't sell at a loss, hardware costs are not getting cheaper year on year like they used to, console lifecycles are shortening with mid-generation upgrades, and consoles are no longer bespoke hardware with capabilities beyond PC.
 
Ok, so if digital games are 47% more expensive then physical games, then why are you as the consumer buying digital games? Why not just buy the physical game and save money?
I certainly can't speak for everyone but for me as a disabled person in a wheelchair who gets sick frequently enough to make hospital stay purchases (PC laptop and Switch1/2 looking at you) plus I have to weigh how much I use my arms, particularly my shoulders as they wear out at a faster rate than your average bear being in a wheelchair 24/7.

Going to a store requires at least four car/truck transfers minimum which is the hardest singular things on both my shoulders and elbows I can do. And this is assuming I don't need to check multiple stores for stock. So yeah I am quick to buy digital or physical but online because of my SCI (spinal cord injury). This will btw come full circle on the 'sony tax'.

I get I am a niche part of the population but EVERYONE has their own issues. Kids, work, school, etc etc etc. So the convenience of digital is hard to ignore. That is before you consider the cost of e waste, shippings based pollution, warehouse usage for storage space or space to store disks/carts at home. So their is a solid argument for digital being better for the planet and consumers both. There are a bunch of ways to look at this. To be clear I do love physical...I even collect it. But digital is here to stay for me as consumer even if I don't find it ideal for many of the reasons I listed.

I think people are attacking on the wrong front here. What we need is more of a 'real ownership' of all our games/software. Be allowed to sell them online or give them to a family member/friend. We don't even own physical games at this point under most TOSes. And look how Nintendo is now licensing our consoles to us and bricking them (mig carts looking at you even if you're 99.9% sketch). This "licensing" trend is out of hand.

Thing is I would be fine giving a cut of resold games/hardware to devs/console makers. Setting up a digital resale market front would be a win for *mostly* everyone in my opinion. Devs could finally make cash on the used market. Gamers would feel like they own their games again and we could finally address the concerns many have...RIP Robin Williams, thank you for suing crApple even if you lost... the idea of willing/giving our digital games/content to our families when we pass.

A second hand digital market would also serve to price check the cost of 'new' versions games/dlc. This would directly challenge the 'Sony Tax'. Companies like Sony/MS/Nintendo could try and sell you game G at 80 dollars even years after its release on their marketplace but when the used market has decent stock you might well be able to get the same game G for ten bucks. This could force the prices lower across the board. It is honestly one of the bigger reasons I believe digital ownership hasn't happened as of yet. There is ZERO technological hurdles preventing the resale of used digital content that wasn't inserted on purpose by the industry.

We are evolving into a world where you own nothing and I can't find much of anyone who finds this to be a comfort. That is really what needs change. We need more agency over our digital media. It would help solve a lot more problems than it would create. Certainly we could force companies to compete with themselves again like they did back in the days of all physical. Maybe, just maybe we could kill things like the 'Sony Tax' by granting us more agency over our purchases and setting up a used marketplace to sell them when we are ready to.
 
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The console business model might be nearly obsolete. Nintendo doesn't sell at a loss, hardware costs are not getting cheaper year on year like they used to, console lifecycles are shortening with mid-generation upgrades,
We're a dozen years into the era you're describing. Console lifecycles aren't shortening - it's about 7 years. Mid-gen refreshes don't change that, when they're too expensive for most console buyers to afford.

and consoles are no longer bespoke hardware with capabilities beyond PC.
Consoles haven't really been faster than PCs for about 20 years now. The PS3 and XBox 360 were in the ballpark of the fastest gaming PCs, but only marginally surpassed them on the CPU front and only for software that was carefully written to take maximum advantage of their capabilities, which didn't really happen at launch. By the time titles did get optimized for their respective CPUs, gaming PCs had already surpassed them.
 
The console business model might be nearly obsolete. Nintendo doesn't sell at a loss, hardware costs are not getting cheaper year on year like they used to, console lifecycles are shortening with mid-generation upgrades, and consoles are no longer bespoke hardware with capabilities beyond PC.
There's no sign of the console business being obsolete as long as they're not selling at a loss (nobody has since the ps3/360/wiiu). Nintendo sells a ton of consoles and has a market that supports first party well. Sony has figured out that they can release first party titles on other platforms later without compromising their platform. Microsoft doesn't appear to care what you're using to give them money so long as you're giving them money. The only concern with this is that they need to make sure they're selling above the minimum volume of consoles to not lose money on them.

Unlike prior generations getting a PC that is fully equivalent or better than consoles isn't possible anywhere near their price. Around $800/1100 is the price range you're looking at to match the $500/700 consoles. Even those prices require corner cutting to reach and don't include any input devices. It's certainly fair to say that PC game prices are sometimes better and definitely drop in price faster. However it's also possible to get great deals on console software if you're willing to go used or search for physical game sales. Right now if someone didn't have a lot of money to spend up front and just wanted to play games I don't see recommending a PC even though I've been a PC gamer for decades.
 
Related: I've been seeing reports of PS5(PRO)s having issues with their soldering and overheating; some of them are even self-combusting (not a fiery death though; not made by nVidia xD).

The issue seems to be when you leave it vertical and it starts crashing until it doesn't turn on again.

If you have that issue, good luck with the warranty if you still have it.

As for the news. No qualms over Sony getting some karma back.

Regards.
 
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Related: I've been seeing reports of PS5(PRO)s having issues with their soldering and overheating; some of them are even self-combusting (not a fiery death though; not made by nVidia xD).

The issue seems to be when you leave it vertical and it starts crashing until it doesn't turn on again.
Most of what I found about overheating PS5's was due to the air channels getting clogged with lint or fur.

The only case I found that sounds like what you're talking about is this:

They caution against bumps and vibrations, when the console is running in a vertical orientation, as that's what's believed to break the seal that's holding in the liquid metal TIM.
 
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