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Archived from groups: rec.games.roguelike.development (More info?)
it might have been brought up before..
i'm trying to get those special characters (borders, see attachment,
#200 for example) written on the screen using c++ and curses.. i tried
using standard alt + # in editor and when i build the console
automaticaly changes the characters to + or - or | so i can't get those
fancy single- and doublelined borders.. i managed to get them in borland
delphi using the SetConsoleOutputCP function (the one provided from
microsoft for console support).. the same function can be used in c++
but as told i get the symbols simplified.. i'm using CP 437.. anyone
knows how could i get these with c++?
thanx
vooood
it might have been brought up before..
i'm trying to get those special characters (borders, see attachment,
#200 for example) written on the screen using c++ and curses.. i tried
using standard alt + # in editor and when i build the console
automaticaly changes the characters to + or - or | so i can't get those
fancy single- and doublelined borders.. i managed to get them in borland
delphi using the SetConsoleOutputCP function (the one provided from
microsoft for console support).. the same function can be used in c++
but as told i get the symbols simplified.. i'm using CP 437.. anyone
knows how could i get these with c++?
thanx
vooood