Specs required to run 16K Virtual reality convincingly...

Yulius halim

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Sep 22, 2015
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I want to make a new system for VR and I'd like to know roughly what kind of PC specification (CPU speed, GPU specs, RAM, Harddrive speed etc) would be recommended for the ultimate VR experience (supposing the head mounted display will not be the bottleneck). Which according to the 3 links at the end of this post would be a system with:
1) 116 - 128 megapixels of resolution (16k?)
2) less than 20 ms latency
3) 90 FPS

This article talks about Nvidia speculating the ideal HMD for VR (which currently does not exist yet):
http://www.tomshardware.com/news/amd-virtual-reality-re...

This article talks about the recommended PC requirements Palmer luckey said would run the current version of Oculus rift:
https://www.oculus.com/en-us/blog/powering-the-rift/

This article gives more information about the kind of HMD that would be required for the ultimate Virtual teality experience:
http://arstechnica.com/gaming/2013/09/virtual-perfectio...

Does anyone here know how to do the math to calculate what would be required (in terms of PC specs) to play the ideal VR system?
And when do you think it will be available in the future?
More about : specs required run 16k convincingly
 

Yulius halim

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Sep 22, 2015
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0
4,510
Yes, I know the system doesn't exist yet, I am just wondering how long i MAY have to wait before it exists and what it would look like. If anyone knows the math to calculate the requirements based on the recommendations and information by the articles I linked, that would be great!