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More info?)
Cecil H. Whitley <c-do-not-spam-me.whitley@earthlink.net> bellowed:
> Okay, i've got both a staff of power and a staff of cold. Wield
> the SOP until nasties arrive, caste haste/armor and then swap to
> SOC for ice bolt/bolt of cold. Along with the ring of ice it's
> made me rather deadly. Once I hit 0 mp, wield mace of brilliance
> and wear shield, then RLH until mp returns.

Isn't that a bit late to run, though? Don't you save a few mana
points incase you have to use some mana for emergency measures?
Does swapping stuff not hold you up?
> How much damage does ice bolt do when monster partially resists?
> And why does it work better for resistant monsters than bolt of
> cold which costs more manna?
Have you read the description of the spell? (Read the book, then
chose the spell you want to read the description of.)
Ice Bolt
*Conjuration/Ice* Level: 4
This spell throws forth a chunk of ice. It is particularly effective
against those creatures not immune to the effects of freezing, but the
half of its destructive potential that comes from its weight and cutting
edges cannot be ignored by even cold-resistant creatures.
> Is there a good spoiler for where the runes are?
Don't know, but I posted something along that line not too long ago
(updated now, as I forgt one branch):
There are plenty of different runes, found normally on the bottom
level of a branch. The most common set is decaying, serpentine and
silver rune, I think, but you can use any three to enter Zot.
If the dungeon was a directory structure, you could find them like:
Main Dungeon\Ecumenical Temple: <no rune>
Main Dungeon\Orcish Mines: <no rune>
Main Dungeon\Orcish Mines\Elven Halls: <no rune>
Main Dungeon\Lair\Swamp: decaying rune
Main Dungeon\Lair\Slime Pits: slimey rune (not in every game)
Main Dungeon\Lair\Snake Pit: serpentine rune
Main Dungeon\Hive: <no rune>
Main Dungeon\Vaults: silver rune
Main Dungeon\Vaults\Crypt: <no rune>
Main Dungeon\Vaults\Crypt\Tomb: golden rune
Main Dungeon\Hell\Cocytus: icy rune
Main Dungeon\Hell\Tartarus: bone rune
Main Dungeon\Hell\Gehenna: firy(?) rune
Main Dungeon\Hell\Dis: <some other> rune
Main Dungeon\Pandemonium: <various> runes ■
Main Dungeon\Abyss: abyssal runes(?) [+]
Anywhere\Labyrinth: <no rune>
■ The order of the levels in Pandemonium is random, some of them
have a specific rune.
[+] Not sure whether there is more than one abyssal rune.
I don't know what they're all called because I haven't seen them all
yet. (I'd like the holes filled in by someone who knows the rest.)
> I haven't actually found one yet.... BTW what symbol should I be
> looking for?
That for those 'Miscelaneous' items, like the nondescript stones,
lamps, laterns, discs, fans, decks of cards and such stuff. (Either
{ or }, can't remember.)
> And what is the "easiest" location to find one?
Snake Pit (poison spitting, and even moderately proficiently
spellcasting nagas) or Swamp (tedious environment, plus critters
that breathe poisoning or confusing clouds at you, the latter is a
bad thing when there's deep water around in which you could drown,
but both can be evaded with poison resistance, the latter also with
'clarity', hydras also seem to like to hang out in the Swamp).
Next hardest is the Vaults (inhabited by pretty much everything
you've met until then, including spellcasting elves, plus sphinxes
and titans on the bottom, oh, and a horde of vault guards, also on
the bottom).
After that it gets really difficult, or at least specialized; you'd
need at least double cold resistance in the Slime Pits, as well as
corrosion resistance, if you want that trip to be anything but
something between frustrating and pretty much deadly.
Hell does random bad things to you (literally), the Tomb is full of
mummies (not only the plain types, but plently of big bad nasty
mummies with mean spells), the Abyss has no immediate exit and no
certain place to go for a rune (is also not mappable), Pandemonium
has an even far less immediate exit than the Abyss (you're very
lucky if you find one, I've been told that it's easier to find a
gate to the Abyss and take that to get out of Pandemonium), and you
visit the levels in a random order without the possibility to
retreat 'back up the stairs'...
--
Tina the Stickfighter - a Believer of the Ruthless Nice Gloom