Spider-men in HL2

steve

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ANyone else find these guys quite chilling? Especially if you can't see them
at first and suddenly you hear something breathing nearby...

Is there a proper name for them? I call them Spider-men, but they are
covered in toxic head-crabs which scuttle towards you very fast when they
get fired at you.

SC
 
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On Tue, 11 Jan 2005 20:53:47 -0000, "Steve"
<stephen.carlin@nospam.sparrowsfall.demon.co.uk> wrote:

>ANyone else find these guys quite chilling? Especially if you can't see them
>at first and suddenly you hear something breathing nearby...
>
>Is there a proper name for them? I call them Spider-men, but they are
>covered in toxic head-crabs which scuttle towards you very fast when they
>get fired at you.
>
>SC

I think the game calls throes headcrabs Head-Humpers. So they are
probably called Humper Zombies.
 
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"koorb" <koorb@raidrs.co.uk> wrote in message
news:d7q8u0lmv1lu3v2a8efbbo9ti3hnnvvhnb@4ax.com...
> On Tue, 11 Jan 2005 20:53:47 -0000, "Steve"
> <stephen.carlin@nospam.sparrowsfall.demon.co.uk> wrote:
>
>>ANyone else find these guys quite chilling? Especially if you can't see
>>them
>>at first and suddenly you hear something breathing nearby...
>>
>>Is there a proper name for them? I call them Spider-men, but they are
>>covered in toxic head-crabs which scuttle towards you very fast when they
>>get fired at you.
>>
>>SC
>
> I think the game calls throes headcrabs Head-Humpers. So they are
> probably called Humper Zombies.

I found them a pain because they take a lot to kill but there aren't many
and everyone I met I could take my time killing.

The scariest have always been the head crabs that jump out at you from a
dark corner or as you round a bend in a tunnel or alternatively when the
apparently dead zombies get up or when you don't kill them with a head shot
and the head crab comes at you.

I have to say that I found HL2 much easier and less scary than HL. The only
bit I found really hard was fighting off the hordes of soldiers in the
prison cells and the ending is fun but dead easy. I have to say that HL is
the better game.
 
Archived from groups: alt.games.half-life (More info?)

> ANyone else find these guys quite chilling? Especially if you can't see
them
> at first and suddenly you hear something breathing nearby...
>
> Is there a proper name for them? I call them Spider-men, but they are
> covered in toxic head-crabs which scuttle towards you very fast when they
> get fired at you.

Funny the way dreams work. B/C of this post, I dreamt last night that I was
Freeman, w/ full arsenal- and that from a rooftop I saw several Spidermen
coming at me (Yes, EG. The Marvel Type) throwing webs, etc. I pulled out my
crossbow, but it was completely useless, then my .357 and unloaded it,
slightly more useful- then my pistol to finish them off.

Then a movie theater explodes unleashing a Tsunami of popcorn on the world.
I hide in a storage shed, and come out to a world covered by about 7 feet of
buttery popcorn. Then I use the airboat to traverse the newly popcorn
covered world, and beat several people in some sort of slalom race.

Um. Yah. Thanks a lot!
 
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Steve wrote:
> ANyone else find these guys quite chilling? Especially if you can't see them
> at first and suddenly you hear something breathing nearby...
>
> Is there a proper name for them? I call them Spider-men, but they are
> covered in toxic head-crabs which scuttle towards you very fast when they
> get fired at you.
>
> SC
>
>

The nasty black head crabs are called Head Humpers and they scared the
bejasus out of me.

The carrier is simply a zombie crawling with the nasty blighters.
 
Archived from groups: alt.games.half-life (More info?)

Nick Hounsome wrote:

> I found them a pain because they take a lot to kill but there aren't
> many and everyone I met I could take my time killing.

The pulse rifle does away with them very nicely - better then shotgun
IMO.

> The scariest have always been the head crabs that jump out at you
from
> a dark corner or as you round a bend in a tunnel or alternatively
when
> the apparently dead zombies get up or when you don't kill them with a
> head shot and the head crab comes at you.

Toxic headcrabs and turbo headhumpers are the scariest.

> I have to say that I found HL2 much easier and less scary than HL.
The
> only bit I found really hard was fighting off the hordes of soldiers
> in the prison cells and the ending is fun but dead easy. I have to
say
> that HL is the better game.

I agree 100% with you. The prison cell raid (4 gates open, 3 sentries)
took be about five attempts. The tunnel strider took me a while to
realise I just had to scurry and hide.

Did anyone else think that the variation in HL2's creatures is a
disappointment?
Aside from the character types common between the two (allies,
army/combine troops) and creatures...

Headcrabs (+ baby variant)
Ichthyosaur (never found it)
Zombies (+ alien variant)

....here's my rundown of the two game's creatures;

*HL1*
Alien Grunts
Houndeyes
Bull Squids
Tentacles
Snarks
Garg
Alien Controller
Gonarch
Nihilanth

*HL2*
Gunships
Striders
Antlions
Antlion Guards

That's 9 to 4 in favour of HL1. I don't count Scanners, Manhacks and
Rollermines as creatures. Even if one did, HL1 still wins out.

[possible SPOILER within next paragraph]

I was ultimately disappointed by the game, as I found it was sorely
missing the enthrawling narrative and engaging story of HL1. I was
hoping for more enlightenment to what had happened to the world between
HL1 and HL2 and, of course, the story of combined Xen and Humans - best
I could gather was a wall scrawling that showed a human head, a primate
head and a combination of the two within a Combine gasmask. Whether
this was meant to be a "resistance in-joke" or a hint to the true
nature of Combines is anyone's guess.

I really got the feeling that the latter parts of City 17 and the
Combine base were rushed and/or heavily edited down. Let's face it, the
whole Strider scene featured in last year's E3 video is missing, as is
the ephemeral tenticle-thing featured in screenshots and videos.

Were points in the story lost when this stuff was hacked out?

And why were they cut?

G.
--
Gareth Edwards ¦ SPOnG.com ¦ Your source for
video
| | games news, compos,
gareth©spong.com | The Internet Computer & | product and industry
¦ Video Games Database ¦ info, past and
present
 
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Walter Mitty wrote:
> Steve wrote:
>
>> ANyone else find these guys quite chilling? Especially if you can't
>> see them at first and suddenly you hear something breathing nearby...
>>
>> Is there a proper name for them? I call them Spider-men, but they are
>> covered in toxic head-crabs which scuttle towards you very fast when
>> they get fired at you.
>>
>> SC
>>
>
> The nasty black head crabs are called Head Humpers and they scared the
> bejasus out of me.
>
> The carrier is simply a zombie crawling with the nasty blighters.

something i can't figure out.. are there 2 sorts of these? there seem
to be some who don't attack, and just unleash the head humpers at you...
then others who run, jump and climb (the 'hyper' zombies)

--
Ben Cottrell AKA Bench
 
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"Ben Cottrell" <bench@bench333.screaming.net> wrote in message
news:34oke0F4eeuh5U1@individual.net...
> Walter Mitty wrote:
>> Steve wrote:
>>
>>> ANyone else find these guys quite chilling? Especially if you can't see
>>> them at first and suddenly you hear something breathing nearby...
>>>
>>> Is there a proper name for them? I call them Spider-men, but they are
>>> covered in toxic head-crabs which scuttle towards you very fast when
>>> they get fired at you.
>>>
>>> SC
>>>
>>
>> The nasty black head crabs are called Head Humpers and they scared the
>> bejasus out of me.
>>
>> The carrier is simply a zombie crawling with the nasty blighters.
>
> something i can't figure out.. are there 2 sorts of these? there seem to
> be some who don't attack, and just unleash the head humpers at you... then
> others who run, jump and climb (the 'hyper' zombies)

The fast ones don't have head crabs.

I find the safest way to deal with them is to back into a corner and weild
the crowbar.