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Archived from groups: rec.games.roguelike.development (More info?)
I recently bumped into an obscure SNES game, titled 'Diable de Laplace'.
It's a CRPG, and not one about thermodynamics, as the title could suggest.
It's a ghost-story based CRPG, party-based, pretty combat-oriented, in the
style of most japanese CRPGs on the SNES.
I think it has some ideas worth adopting into a roguelike.
The plot revolves around an old, abandoned mansion, rumored to be
inhabited some time ago by a weird eccentric, who went missing in
strange circumstances. Norm.
You control a party of three people, but you can change the members of
your team at the local bar. You can also rest in the hotel, buy things,
etc. in town. Then you're ready to leave for the mansion, which is
haunted. You encounter random ghosts and monsters and fight your way
through, solving some simple quests along the road.
You can recruit several diffrent personalities:
- detective -- can use firearms
- medium -- can cast spells
- journalist -- can use camera
- scientist -- uses his spirit machine
The last two personalities are the most interesting.
The journalist cannot help much in combat, but she can take
photos of monsters you're fighting, using up film.
The photos are your main source of income -- the better they come up and
the rarer (stronger) the monster is, the more you get paid for the photo.
The spirit machine is another interesting thing. The scientist can use it
to do several kinds of spell-like attacks, using up batteries. With time
he builds in new parts, and the machine gets more and more attacks
available -- note how it's very interesting alternative for spells in
modern settings.
I see 3 most interesting things about this game: the setting, the photos
and the spirit machine.
--
Radomir @**@_ Bee! .**._ .**._ .**._ .**._ zZ
`The Sheep' ('') 3 (..) 3 (..) 3 (..) 3 (--) 3
Dopieralski .vvVvVVVVVvVVVvVVVvVvVVvVvvVvVVVVVVvvVVvvVvvvvVVvVVvv.v.
I recently bumped into an obscure SNES game, titled 'Diable de Laplace'.
It's a CRPG, and not one about thermodynamics, as the title could suggest.
It's a ghost-story based CRPG, party-based, pretty combat-oriented, in the
style of most japanese CRPGs on the SNES.
I think it has some ideas worth adopting into a roguelike.
The plot revolves around an old, abandoned mansion, rumored to be
inhabited some time ago by a weird eccentric, who went missing in
strange circumstances. Norm.
You control a party of three people, but you can change the members of
your team at the local bar. You can also rest in the hotel, buy things,
etc. in town. Then you're ready to leave for the mansion, which is
haunted. You encounter random ghosts and monsters and fight your way
through, solving some simple quests along the road.
You can recruit several diffrent personalities:
- detective -- can use firearms
- medium -- can cast spells
- journalist -- can use camera
- scientist -- uses his spirit machine
The last two personalities are the most interesting.
The journalist cannot help much in combat, but she can take
photos of monsters you're fighting, using up film.
The photos are your main source of income -- the better they come up and
the rarer (stronger) the monster is, the more you get paid for the photo.
The spirit machine is another interesting thing. The scientist can use it
to do several kinds of spell-like attacks, using up batteries. With time
he builds in new parts, and the machine gets more and more attacks
available -- note how it's very interesting alternative for spells in
modern settings.
I see 3 most interesting things about this game: the setting, the photos
and the spirit machine.
--
Radomir @**@_ Bee! .**._ .**._ .**._ .**._ zZ
`The Sheep' ('') 3 (..) 3 (..) 3 (..) 3 (--) 3
Dopieralski .vvVvVVVVVvVVVvVVVvVvVVvVvvVvVVVVVVvvVVvvVvvvvVVvVVvv.v.