Yes, I am indeed very annoyed and actually also vocal that games and other programs are only released to specific OSes - not just Microsoft, certain arts software is only released for Mac OS as well, and Linux goes nearly empty in this regard. I'm just vocal about them in other parts of the internet, usually, not here on TH. That's why I like what Valve does with their Linux emulator in Steam, though I wished it wasn't necessary. It is still a great example for how it can be done. I'm also annoyed about games being exclusively made for one platform and not for others; forcing consumers to have to own every single console and a computer just to make sure they can play whatever game they want is anti-consumerism, plain and simple. Every single one of these instances is the same garbage to me, and I'm not letting "that's just how it is" count as an answer. Every option should be supported as much as possible. As I stated a couple times before, I support having a choice, and that choice includes being able to choose what device to play on.
Now, I do realise that this might not always be easily possible and some devices/OSes might be harder to implement than others. However, supporting at least one other option should theoretically always be possible, and there is always the option to simply include things like Vine and similar programs in the development of the software on a developer level; I have seen something like this done before. Especially since every modern console I can think off uses parts from companies developing PC components as well. Costs are also not really am argument seeing how much games cost nowadays, especially AAA games like the ones we are discussing here the past couple days and right now. A small indy company might struggle with this (though they are usually the ones who actually try to do support as much as possible, ironically), but huge companies like Sony, Microsoft, Nintendo, Square Enix, etc? No. Not giving them a pass.
And on the topic of AMD, if intentionally blocking DLSS/XeSS or not, denying this so late does throw a lot of shade on them, and their competition apparently not delaying other upscalers even more. I don't closely follow every game release, but at least as far as I know, every game featuring DLSS that came out this year also featured at least FSR, and sometimes also XeSS. That's how it should be, not the trash AMD pulls here. And it annoys me that people try to defend it, act as if that's fine. If it were the other way round, there would be an insane uproar, and you wouldn't ever hear me argue against that uproar. I would join right in. Yet I'm the one performing "mental gymnastics" here. Yeah, right...