i heard that when Blizzard was trying to balance out warcraft3 they used an array of very powerful computers simulating and crunching the numbers for every possible scenario between all the races to try and get the thing as balanced as possible. Interesting aint it?
That may have happened. But I never found Warcraft 3 as pleasing to play as Warcraft 2. Part of it was the way you couldn't gather a large army because the gold and timber collection rate went down as the army got bigger. My other gripe was way to many levels where the action was simply go there, pick up that, go to the next thing type of stuff. No building cities, no advancement of technologies, no nothing. Just go from one place to another collecting items with a bit of fighting in between. That got boring to both my son and myself.
If Starcraft 2 does get released, I hope Blizzard learned not to do that. At the same time, I won't hold my breath on it getting released. I had looked forward to Starcraft: Ghost, but that got canceled. I hope Starcraft 2 doesn't suffer the same fate.
My biggest problem with WC3 was the pop limit of 90, with even ghouls being worth like 2. It was crazy, and those shitty defences... man.