Another Rosetta 2 holdout gone
Steam beta gets native Apple Silicon support — the only public Arm version of Steam : Read more
Steam beta gets native Apple Silicon support — the only public Arm version of Steam : Read more
Another Rosetta 2 holdout gone
Steam beta gets native Apple Silicon support — the only public Arm version of Steam : Read more
MacOS has like 6% market share in desktop, and only a small fraction of that will be systems that people will also be gaming on....Valve also has no choice but to create a native version for Steam,
I completely agree. The idea that "They had no choice" because of Apple removing Rosetta 2 is silly. only 1.4% of steam users are on Mac. Valve doesn't need Apple at all, but rather Apple needs Valve. Even there is a native Steam client, it's unlikely and unproven that most AAA game will run well on Apple silicon and with such a small user base, even less likely that any developer will make games for Mac.MacOS has like 6% market share in desktop, and only a small fraction of that will be systems that people will also be gaming on....
Steam has another choice and that would be to completely ignore macos and not waste resources on something that will probably never pay off those resources.
That being said, cool move from valve to make the effort.
The idea that Apple is completely dependent on Valve is outdated. While it's true that Mac gaming has historically lagged behind Windows, Apple has been making a serious push into gaming in 2025, investing in native game support, hardware optimizations, and developer incentives.I completely agree. The idea that "They had no choice" because of Apple removing Rosetta 2 is silly. only 1.4% of steam users are on Mac. Valve doesn't need Apple at all, but rather Apple needs Valve. Even there is a native Steam client, it's unlikely and unproven that most AAA game will run well on Apple silicon and with such a small user base, even less likely that any developer will make games for Mac.
While Apple may be using its "ecosystem" to attract gamers, it's Microsoft's "open" approach that has succeeded. No one wants to be boxed into an "ecosystem" unless forced.
Apple made a serious push into gaming in the 90ies as well, anyone remember the pippin?!The idea that Apple is completely dependent on Valve is outdated. While it's true that Mac gaming has historically lagged behind Windows, Apple has been making a serious push into gaming in 2025, investing in native game support, hardware optimizations, and developer incentives.
It’s true that Apple’s earlier ventures into gaming, like the Pippin, didn’t exactly leave a lasting legacy. But the landscape today is vastly different. Apple now has a massive, unified hardware and software ecosystem, M-series chips capable of handling demanding games, and one of the largest user bases on the planet.Apple made a serious push into gaming in the 90ies as well, anyone remember the pippin?!
They can push as much as they want, outside of smartphones their market is way too small to support a gaming industry.